Really interesting mechanic but boy oh boy did I have trouble with it. I could NOT get my hands to coordinate at all, which is embarassing coming from a piano player. I think I agree with one of the comments below that color coordinating the buttons may have helped because I could have relied on peripheral vision for one hand then, remember which "color" key to press next. GREAT concept though!
Play game
Duo Tempo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #914 | 3.603 | 3.750 |
| Enjoyment | #2217 | 3.443 | 3.583 |
| Creativity | #2553 | 3.683 | 3.833 |
| Artwork | #3654 | 3.283 | 3.417 |
| Narrative | #6062 | 2.162 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
One of the two main gameplay mechanics switches the input based on a countdown
(Optional) Please credit all assets you've used
@s1dekick for the art and music
@loosely67 for some of the art
and the godot game engine
(Optional) What would you like to be called if GMTK features your game?
rah




Leave a comment
Log in with itch.io to leave a comment.