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Jumping Back In Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #6935 | 2.746 | 3.500 |
| Narrative | #7305 | 1.961 | 2.500 |
| Enjoyment | #7780 | 2.255 | 2.875 |
| Artwork | #7994 | 2.255 | 2.875 |
| Audio | #8702 | 1.765 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You reverse the time by turning the hands of a clock counterclockwise
(Optional) Please credit all assets you've used
Team:
Ricos24
TotoPagoto
Assets Used:
whatdoyousee by GlitchCat and prodBigMike
(Optional) What would you like to be called if GMTK features your game?
RicoletosDev
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Comments
An pretty simple platforming game, I liked different time would give you different mechanics and gimmicks, it's a pretty fun platforming experience with interesting gameplay gimmicks!
One nitpick is that somehow I lose my sprint and I fall off, espeically in the section before reaching the playground where the platforms spawn, when I land on a platform and I try to jump to the next one for some reason I can't sprint and then I'd fall off. I think this is the only part that was frustrating since it felt unfair I was dying because I literally couldn't sprint.
Additionally I think the addition of sound effects would be a really nice polishing touch! Especially adding SFX to your game when rewinding time, it's the core gimmick of the game so it should be the most polished! Overall I think the game is nice and the platforming is quite fun and there's a lot of potential with this idea, just needs more polishing and it'd be super cool!
Thanks for bringing the sprint glitch up. It happened to me too while testing the game, but I just thought my keyboard was acting up:'-) I really wanting to add those polishing touches, like sfx and some particles, but run out of time unfortunately. Thank you so much for taking the time to play my game, and give me this AMAZING feed back! Have a fun Jam!
I enjoy the parkour and the time-travel mechanic, and I also like the 2d sprites in 3d — it looks good. But I’d recommend improving the controls, since some parkour sections are way too difficult to get through
It's true, I think I made some parts way too challenging':-) Thanks for the feedback, it is greatly appreciated!
The mechanics are really clever. Some parts of the game could use some polish, namely the player controller needing some work and the platforms being hard to use, but the game definitely has some legs to stand on. It's a clever game that's pretty fun to play.
Thanks for the feedback. I tried to fine tune the mechanics as much as possible, in the time we had. It was really fun making it though. This is the first thing I'd work on if I decide to develop this game even further. Thanks for taking the time to play:)
Nice game! I wish I had though of these mechanics in my parkour game too! Really incredibly well done.
Thanks! It was fun making and actually managing to combine all those mechanics together:-) Thanks for playing!