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Peak Fish Performance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Uniqueness (Origniality of the game) | #9 | 3.550 | 3.667 |
| Fun (Overall enjoyment) | #14 | 2.969 | 3.067 |
| Balance (Pacing of the game) | #17 | 2.517 | 2.600 |
| Overall | #17 | 2.647 | 2.733 |
| Theme (How well the game fits the jam's theme) | #23 | 1.549 | 1.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game is cute! I love the jump animation. :)
However, when I use S to drop down, the camera doesn't follow so I don't know if I'm going to fall to my death. I also had trouble that my W key stopped working after a bit, but I'm not sure if that is a game bug or my keyboard, that is sometimes wonky. :)
Thanks!
I didn't expect incremental doodle jump. Pretty neat, I like that it is short
Thank you!
Nice job,this is a neat little game and I like the concept. The art is cool (especially the increasingly huge wings lol), the story is a little light but y'know, when you're a flying fish who cares about the lore?
I will say, the final wing upgrade is such a huge boon, it can basically solo the full run once you buy it. Unfortunately, the first wing upgrades are so underwhelming compared to the boots that I put the wings off until much later than I should have, and I got to ~25k with the boots (and level 2 wings) few times which was... a slog. I feel like the wings and the goal should be rebalanced, but I dunno
Alsohe sword hitbox seems to be mostly to the left of the character, which is a little bothersome sometimes when the enemies are approaching from the right, it seems harder to time the swing. But maybe that's just me
Overall it definitely did feel like a mid-2000s flash game, I can see learn to fly influences here. Though I agree it reminds me a lot more of doodle jump
Thank you so much for the feedback, i appreciate it!
This is great! The start's a little rough with how slippery the movement is and the starting sword I feel should have some extra damage frames so you can start swinging then bump into something and damage it. But that was a lovely ending and I can see the Learn to Fly influences (even if it felt closer to Doodle Jump to me, haha).
Thank you! :)