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A jam submission

The Final Hour of Game JamView game page

Publish your game before the deadline hits!
Submitted by GreenRadiation, Pfannkuchen666, Sofi_fg, artillepsy, Sirko_sobaka — 1 hour, 8 seconds before the deadline
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The Final Hour of Game Jam's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#67542.5503.250
Audio#68892.2552.875
Narrative#84171.7652.250
Creativity#94142.0592.625
Enjoyment#99861.5692.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In our game, the character has 1 hour left to publish the game for the GMTK Game Jam. There is literally a countdown of the final seconds, and you need to manage to fix the build and get rid of the annoying problems that will get in the way of doing so

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Comments

Submitted(+1)

I had a lot of fun! A lot of funny moments, including my ending (I forgot to check the build, which sounds like me irl lol). I also enjoyed the different tabs on the computer, especially SlopGPT ("Googling the error for you..." made me laugh). I liked the unique artwork on the walls, and actually the 3D environment as a whole was really well-made and cohesive. It felt cozy, but not cramped, and intuitive to walk around in.

I agree that the website crashes too much! Maybe a minigame could go here, too, instead of just waiting? Like the chrome dinosaur game or some funny version of it? 

I really enjoyed this one, and the frustration didn't overstay its welcome at all. It was really funny, y'all seem cool, and it seems like you had fun making it! Great work!

Submitted(+1)

The art is really well done it looks really good for having been done in so little time. The gameplay is a bit tedious at times but either way it's really well done. Good job!

Developer(+1)

Hey everyone! I'm copying the description from the Game Page so you don't have to visit the game page and can download the game right away!

You haven't slept for three days straight, building your dream game for a game jam. After accidentally passing out at a desk cluttered with coffee mugs, you wake up to realize there is only an hour left before the deadline! You urgently need to build your game and publish it on the site before time runs out.

Controls:
WASD
to move
Left Mouse to use
Right Mouse to drink coffee 
Space or E to to get away from the computer

Reload the page to fix the website! (The site crashes way too often, but we didn't have time to balance it. Still, the game is beatable!)

Known bugs:

There's one annoying bug: if you get a certain ending, you have to restart the game to start from the beginning. So, after a defeat or victory, exit the game and log back in for everything to work properly.

Submitted

The artwork and audio were great, and I always like seeing games about the game jam itself. However, I made three attempts. On my first attempt, once I got the "Network Issue" problem I couldn't figure out how to step away from the computer. I pressed every button the game said I could use and I clicked everywhere I could, but I was locked to the computer. Once I got the bathroom ending, I tried again. However, I couldn't move or look around at all. So, remembering what I read in the description about the bugs I closed the game and reopened it and it was fine. So on my third attempt I went back and read the page description and made sure to remember all the controls and instructions in there and in the game and I still couldn't figure out how to step away from the computer to fix the internet.

Developer

I'm so sorry for the inconvenience! In the rush, I completely forgot to mention in the description that you can exit the computer or router by pressing Space. I honestly thought it was a fairly obvious key, which is exactly why mentioning it completely slipped my mind :D

Submitted

It looks like a rage or stressing game. To be honest, I really don’t like them so the enjoyment is not here and could not go through the whole play but still tried my best to have a valid review.

In the style of the game, I think it got it. The art, the room design and the sound are all coherent. I did not have issue to click on things, it is permissive enough. Maybe having an hover style on buttons would help for the computer part to differentiate what is clickable and what is not, it would have save me several seconds.

The actions become quite repetitive really quick. That is what I see in other games like this one so I did expect that. However, some actions could also have some variation (ex: different people calling).

note: I came back in the game to look at the window after relooking at the main picture. The exterior is a flat image but during the game, it did not shock me so good thing, considering it is a jam.