Hi everyone. The free demo of Pidgeon Pocket is up, for Windows and Linux.

You train a flock of pigeons to pickpocket a city park. It looks like a calm idle game, and it is, but every upgrade you buy quietly turns the park into a bigger job. Feed the birds, grow the flock, send them out, come back to a pile of stolen coins.

The demo runs about 10 minutes and covers the full opening loop. Pixel art drawn frame by frame, 31 languages, full controller support, and your save carries over to the full game.
No Unity and no Godot behind it. It runs on a custom engine I wrote myself, the same one behind my other games.
Demo: https://lianes8.itch.io/pidgeon-pocket-demo
Full game releases on 27 October 2026. Happy to hear what you think, especially about how the first few minutes feel.