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CountsDoom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #7652 | 2.550 | 3.250 |
| Audio | #7702 | 2.059 | 2.625 |
| Narrative | #8417 | 1.765 | 2.250 |
| Enjoyment | #9536 | 1.765 | 2.250 |
| Artwork | #10199 | 1.373 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Is a stricted inspiration. declined
(Optional) Please credit all assets you've used
Fretful_Polyphony - Doomsday Machine
keweldog (Freesound) - lock unlock door
Sound Effect by Jurij from Pixabay
Sound Effect by Jeremay Jimenez from Pixabay
Sound Effect by DRAGON-STUDIO from Pixabay
(Optional) What would you like to be called if GMTK features your game?
Gaël Mulders
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Comments
Great game just hard to figure out what to do still don't know what to do but looks good.
If I'd personally had the time, I would have tried to highlight the issue you pointed out.
Otherwise, here's what you need to do:
1. Click and stay the mouse button on region for, to avoid the doomsday
2. Find the code for the commands needed to reset the countdown
3. Reset it
and start over to finish the game.
Thx you to have try it ^^
That was brilliant! The juggling of the clocks while trying to get the meter down was great. My only criticism is that it was too easy to ignore the later clocks and just focus down the meter to win. Other than that, this was great!
Thanks a lot.
Yes, the last is less used, but is more the over number that's researched.
But thx for your feedback.