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Gridnic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #6 | 3.325 | 3.325 |
| Fun Factor | #6 | 3.286 | 3.286 |
| Theme Implementation | #9 | 3.667 | 3.667 |
| Visuals | #11 | 3.571 | 3.571 |
| Audio | #12 | 3.190 | 3.190 |
| Gameplay | #13 | 3.048 | 3.048 |
| Special Object Implementation | #21 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Our core gameplay loop revolves entirely around the theme of "tidying up", and the required special object—the "Blanket"—is the literal foundation of our game. The player is faced with a messy picnic blanket just as a storm is about to hit. To save the picnic, they must quickly slide and match the scattered food items to tidy up the blanket, clearing it completely and packing everything safely away before the time runs out.
What tools and 3rd party assets did you use?
Engine: Unity
Art: Sketchbook Pro
Audio: Logic Pro & FMOD
Version Control: GitHub Desktop
IDE: Visual Studio Code
Everything is completely custom! 100% of the graphics, UI elements, voice-overs, and sound effects were created from scratch by our team during the mini Jame Gam.
How did you use generative AI? (If you did)
We used generative AI (LLM) strictly as a support tool to assist with programming (coding support, logic checks, and troubleshooting Git merge conflicts) and to help translate/refine our English store page texts.
Important Note: There are absolutely no AI-generated assets in the final game. The complete audio design, the gameplay implementation, and every single piece of art were made entirely by hand by our team.
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Comments
The art and music was super nice, and I enjoyed the theme! It was really immersive. I wish you didn't use AI to write the description for the game, as it's fairly obvious and harms goodwill going into the game... but once I was in, it was really nice :)
very nice atmosphere!
would have been nice to have a visual tutorial or something, but i love the calm atmosphere!
well done :)
Thanks so much for the lovely feedback! ☺️We're really happy you enjoyed the calm atmosphere. A visual tutorial is definitely a great point—something we'd love to add next time. 🤗
This is a very polished experience! Very nice, I liked especially the audio :)
Thanks so much for the awesome feedback! We're super happy you enjoyed the experience and especially the audio. 😀 Thanks for playing!
great game! the mechanic is simple but still fun to play, i also really like the "story"(storm) behind timer! hope, u'll also check my game!
upd: i forgot to say it, but audio is supeeeer cooool.
Oh wow, thanks so much for the awesome feedback! We're super happy you liked the storm narrative for the timer and the audio. :) We'll definitely drop by and check out your game as well!
GUYS NINE IS POSSIBLE
great game, spent the longest here out of all games i checked so far
got insanely lucky on level 9
Oh wow, that's super cool! Hats off to you, we haven't even made it that far ourselves, but it motivates us to try even harder. We're super happy you're having so much fun with our game! 🤩
that's sooo cool 😁
Simple but addictive! I really like the style you went with, and the music is nice. its fun to play
Thanks for the great feedback! We're super happy you like it and are having fun playing. 😀
It's so fun..I was so invested in it.
Ah awesome, glad you liked it! :) Thanks a lot for the kind words, means a lot to us!
I cant understand how to play but looks cool maybe you can add more active tutorial
Thanks for pointing that out! Basically, you can always move items horizontally and vertically into adjacent empty spaces. At the start, there's only one empty tile.
When you line up three identical items horizontally, vertically, or diagonally by moving them, they get packed into the picnic basket and those spaces free up. The goal is to pack all items into the basket as quickly as possible. You can check the cloud at the top to see how much time you have left before it rains. The time limit gets shorter with every level!
I hope this explanation helps, and you have fun giving it another try! :)
Really Fun I made it to level 8 and got stuck though I'll try again later to beat it.
Hey, wow, congrats! Level 8 is actually our record as well. :) We're super happy you're having fun with it and giving it another shot later. Let us know if you manage to beat it! ;)
Game what made me actually lock in.
I don't think its humanly possibly to go past level 7.
My record is 5, that a really nice game
So cool to hear you really got locked in! Level 5 is honestly super impressive already. :) Level 7 is doable with a bit of luck, but you have to be fast! Maybe you'll give it another try sometime. We're really glad you're enjoying it! :)
I really love this game. It's simple but fun.
Oooh, we're so happy to hear you love the game! :) It doesn't always have to be super complicated to be fun, right? :)