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Critical Countdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1388 | 3.655 | 3.655 |
| Artwork | #1841 | 3.759 | 3.759 |
| Audio | #2290 | 3.241 | 3.241 |
| Narrative | #4154 | 2.517 | 2.517 |
| Creativity | #4195 | 3.345 | 3.345 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has a clock that counts down, which is also the player's health and resource used to activate weapons and abilities
(Optional) Please credit all assets you've used
See description for full credits
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Comments
I was also thinking about making a game where life and time are merged when the theme dropped! Bringing that concept to a survivor-like format is a great idea, and the music is super catchy.
Unfortunately, on my PC, the weapon-switching key wasn't working, and having to spam the cursor to use the base weapon got a bit tedious. With slightly fewer screen effects and a bit more difficulty balancing (it's a little too easy right now), this could be a really neat concept.
Great job!
Thanks for playing it! And special thanks for highlighting the music <3!
Using time as health, ammo, and a resource for abilities is a really strong idea. I liked the weapon variety and the progression felt satisfying, tho spending time on powerful attacks made me hesitate in a good way. This one was easy to get into.
I really like that using skills/weapons takes away time! Could be something cool to explore further with upgrade synergies and maybe it's something to juggle, you won't want to be too powerful or you spend more time than you earn!
Thanks for the suggestion! We’ll definitely keep this in mind and explore it further.
Super cool! Love the roguelike mechanics and all the weapons and enemy variations!
Thanks appreciate it!
Super satisfying,great gameplay,willing to spend tons of time on it XD
The game is great, and it runs really well—even in the browser. If you were to add a camera feature that expands the field of view based on the mouse's direction, it would make the gameplay even better.
Cool game! I love the art style and the rogue-like elements!
Thank you!! <3
Love the 3d spinning main menu, upgrades and progression feels nice.
Thank you! i enjoyed playing your game aswell
this is really cool! however there are a lot of effects and random stuff that makes it really hard to see. and also unfortunately my mouse literally just broke 20 sec before this. so i have to use my mousepad :(
My apologies for the overwhelming visual effects! should have had controllers to influence that within the settings :/
its not THAT bad
There might be a few too many effects going on at once, but the gameplay is fun, I especially like the low fps animations they make the enemies feel pretty cool and unique.
Yes definitely should have had a slider or a setting to decrease bloom/emission effect i feel like it looks good on my end but not everyone would agree
fun gameplay and great soundtrack. i like the 00s glowy look
Thank you twin, you get it....
Fun and responsive combat. All the upgrades were substantial and all the weapons and abilities felt very distinct
Thank you! took us a lot of time to get the mechanics feeling right with proper models associated with it. Glad you had fun!
A bit too flashy, but other than that, it's nice.
It would be nice if there was a bad grafics mode like no emerson shaders and baked lighting in the settings.
How do i want my emission? yes.