Very fun, I really liked the resource management part. I died like 3 or 4 times because would spend all my time in the shop, or because I had no bullets and gave away the sword by mistake. That's when I realised I had to be more mindful with bullets and time. I really enjoyed playing, good job!
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Anabole's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2289 | 3.429 | 3.429 |
| Audio | #3643 | 2.952 | 2.952 |
| Narrative | #4885 | 2.381 | 2.381 |
| Artwork | #5436 | 2.857 | 2.857 |
| Creativity | #5748 | 3.000 | 3.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game is the count down timer that you must constantly fight against.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Mehdi and Ehsan(we're two people)
Comments
Fun game, really enjoyed the mechanic of spending time to get upgrades, though i found it pretty hard to be up enough time to buy a decent upgrade, which often made me struggle more on the next stage, so I think enemies rewarding a little bit more time would be nice. Cool stuff though, really liked spamming the knife into swarms of skeletons.
Thank you :D I'm happy you liked the game. I love the music too and I'm really thankful of SkechyLogic for sharing it on opengameart for free.
First run i played I bought a shotgun that replaced my sword and died because I run out of bullets and didn't have anything left to defend myself lmao. Nice idea, I like a rogue like where you trade in your time left for upgrades. I wish the shop was a bit cheaper, there were some rounds that I've straight up couldn't buy anything because I didn't have enough time. Or maybe I am just bad at the game. In my best run I reached wave four, there was a boss!.
Anyways, nice work ^^
Pretty nice game! Definitely refines me of old flash games and a little old game called gamba gun, and it makes me nostalgic! Has a lot of juice, solid game I would play it in class xd
Thank you, I'm happy you liked the game! Saying that our game reminds you of the old flash games is such a big compliment to me. I loved the feeling of those old flash games. By the way I searched for gamba gun and the only thing I found was a fairly new game released on 2025. Is that the game you were referring to?
Edit: I forgot to mention, people playing my game in class is like a dream to me. It was so nice of you to say that thanks!
I don't think I'm very good at managing my time. At least I found that out after playing this game!
It was fun and I enjoyed playing it.
I just wish the enemies spawned faster so I wouldn't lose a few seconds at the beginning of each wave.
Played this game for a solid 20 minutes, it's really fun to play. I wish there was some kind of dash that you could use (maybe it also uses time) to spice up the movement. The enemies don't really do much if you just move, could make it a bit more interesting if enemies moved side to side or something or had a dash(IDK). It would als be cool if you could shoot the bomb enemies and that those take out other enemies when exploding (If this is already the case, then the blast range should be bigger). Ammo got used up a little fast but maybe that's just me being bad. Would love to see a more polished version of this! :D
Thanks for playing our game! Your ideas are pretty good ones. In fact we actually wanted to add some extra items at first that could spice things up a bit (like an item that lets you dash) but we decided not to do that as we didn't have enough time for it. If we make a more polished version later( and we probably will!) we could use your ideas. Thanks!






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