Very cool game! I found myself waiting sometimes, but not as often as I'd expect! Nicely done, the level design is great!
Play game
Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #752 | 3.380 | 3.380 |
| Overall | #992 | 3.348 | 3.348 |
| Presentation | #1257 | 3.402 | 3.402 |
| Originality | #1570 | 3.293 | 3.293 |
Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the gravity is "out of control"
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
This gameplay is kinda similar to my game...even i wanted to do the gravity reverse thing and it is done well in ur game
Thank you for making it, instead =3
Got through it nicely, the main thing I stumbled over was that, on gravity switches from left to right or right to left, I'd be stuck "in the wall", and not fall the other way. I'm not sure if that's intentional, it looked like the apple stem hooked into the wall. Solution was just to jump right before the switch.
The gravity change being signposted is a really good touch - it felt out of control, but not frustrating that way.
Fun game! Good concept overall - I did like that the gravity switching was timed and could be planned around. Perhaps a shorter timer on the gravity switching would be nice (there were some puzzles where I was unable to do anything other than wait for gravity to switch), but expanding on the level design could also give more things to think about. I didn't ever feel unfairly punished by the mechanics, also. Thanks!
Great game! I've played lots of games from this jam that randomly adjust things in the environment, but this one is much better because it actually gives you a warning for what's about to happen. Seeing the new gravity direction in the top left, then working out how to use it to my advantage meant I got to solve a fun puzzle every few seconds.
The only change I'd make is to slow down the character a bit. Apple Bro is a little too speedy, making him hard to control at times. Overall though, this is definitely among the best of the games I've played from this jam.
Fun game and fun music.
I had to restart it a couple of time because I was getting stuck in a wall (I think).
Great stuff! I loved the mechanic and thought that it had a lot of character behind it. Great job making it in a few days!
The gravity ideia was great! The levels were well tought out and puzzling sometimes, really simple, but well executed. I only got stuck sometimes on the wall, but i just had to jump to get it fixed, not really a big problem, overall pretty nice!

Leave a comment
Log in with itch.io to leave a comment.