Holy, this game is so satisfying. Simple visual yet so polished in every way. I really love the progression. Great job!
(Also great job for me i guess for reach 1.3mil lol)
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1228 | 3.950 | 3.950 |
| Audio | #1605 | 3.400 | 3.400 |
| Enjoyment | #2869 | 3.300 | 3.300 |
| Creativity | #3637 | 3.450 | 3.450 |
| Narrative | #7397 | 1.950 | 1.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are multiple timers and you need stop the timer in 0 to win money.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Kodachi Games
Holy, this game is so satisfying. Simple visual yet so polished in every way. I really love the progression. Great job!
(Also great job for me i guess for reach 1.3mil lol)
Cool to see another game using the same idea as mine, this one is way more juicy and polished, but also really different in gameplay. The main negative for me was the summary screen and loading between each turn, it would have been more enjoyable if I could have kept playing and clicked a button to go to the upgrades when I wanted to.
When I saw the thumbnail I was expecting quite a straightforward game concept, and I have been pleasantly surprised with how the core concept had been explored. The UI is also an absolute treat!
Really cool entry, deserve more attention! I loved the variety of the different countdown types. The upgrades felt well balanced, and I'm a huge fan of the minimal futuristic UI! Great job on this!
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