very nice art, especially like the environment. nice simple game with a continuous count-down that fits the theme well. bravo!
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Gloomdrop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1020 | 4.034 | 4.034 |
| Audio | #2893 | 3.114 | 3.114 |
| Enjoyment | #2906 | 3.289 | 3.289 |
| Creativity | #3616 | 3.456 | 3.456 |
| Narrative | #5665 | 2.235 | 2.235 |
Ranked from 149 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme "Countdown" is woven into every part of the gameplay. Every platform has its own countdown before it collapses, forcing players to constantly plan ahead and make quick decisions. Instead of racing against a single timer, players must survive in a world where every step has a limited lifespan.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Team Fenryn
Comments
Great artwork! This game has great potential! You could potentially add collectables or power ups, even enemies if it calls for it! Well done!
I love the artwork! Very simple idea but effective. Would've maybe been more engaged if it was developed a little more, e.g. more tiles, abilities. Could definitely see this being a time waster game (in a good way)
It's simple, but fun. I really felt the tension when the tiles get red and I have to find the next one. Great work!!!
Veeery simple game but veeeery effective. The banishing of the numbers is the purest of evils, I commend your villainy. Reminded me of an old table top game I played with my cousins where you had to hammer little ice boxes without throwing the whole toy.
Great artwork, simple yet fun gameplay, and the achievements were a really nice touch. Would love some more difficulty options.
I liked the art style and how quickly you understand what is expected of you. Perhaps it lacks highlighting of the platform that the cursor is hovering over and where the character will jump to.
I liked it! Maybe the difficulty should have ramped up sooner?
Gameplay was fun and felt well balanced. First jam game I saw with achievements, that was a nice surprise as well. And of course, the visuals were amazing. Well done team :)
I like the main gameplay loop, some juice or maybe something to break the flow like a boss or something would make it a lot more replayable, like a full game
The gameplay loop is really fun! Keeps you on your toes throughout the entire game and has some strategy involved too. The art and music complement each other and the game quite nicely. I was able to survive for 153.2 seconds, which I feel is pretty good!
Some random events occuring might spice the gameplay up a bit and add more replayability, but your core gameplay loop is pretty good so it really doesn't need it.
Great job :D
The Don't Starve-like art style has a very special place in my heart.





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