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Running out of Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1494 | 3.859 | 4.400 |
| Audio | #1931 | 3.333 | 3.800 |
| Creativity | #4273 | 3.333 | 3.800 |
| Narrative | #5394 | 2.280 | 2.600 |
| Enjoyment | #7305 | 2.368 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
puzzle-platformer where your every move is recorded and replayed after a Count Down .
(Optional) What would you like to be called if GMTK features your game?
James Dishena
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Comments
Man this game is incredible probably the best i played in the whole jam art style is incredible i like everything about it and music is calm and nice and gameplay is very unique it really have a lot of potential it should have got much more votes sometimes its unfair in the ocean of over 10k submissions but its definitely a masterpiece keep up the good work!
The ratings on itch are sometimes unfair. How can such a great and insanely good-looking game have so few ratings?! The music and atmosphere deserve a 10 out of 10. The visuals are a 9 out of 10 (the player character could stay as is, but I’d prefer something else—something animated). Because of a few glitches, I’d only give the mechanics a 9/10. But man, this is an awesome game. I got stuck on the level where you get the freeze ability, though. My brain just can’t wrap its head around it today after work :D Insanely awesome game—please keep developing it!
Thanks for playing. I spent most of my time on the atmosphere, so I'm glad you liked it. I do plan on fixing the issues and getting some narrative going after the Jam voting.
Nice game!
Thanks bro. I really appreciate it!
Vibe and artwork are top notch, although physics seems a bit finicky. Mechanics are really creative but it took me a while to get how the arrow timing worked. Love the skong references
Glad you like the vibe and artwork. I probably spent the most time on that undercooked the platforming physics. Thanks for playing the game.
That's a really cool idea and I like the vibe a lot, I think this has a lot of potential!
Thanks, I really appreciate it
Style looked quite good, but if I miss the jump I basically lose cause my other capsule will keep bodyblocking me.. I have to restart the game everytime I missclick because it ends up pushing me out of the map. Has potential, but like this it's a bit frustrating :(
Glad you liked the style. I do have a quick restart button (R), but I agree that getting pushed out of the map by your own copy is insanely frustrating. Thanks for playing the game though.
Didn't come to mind to try and press R, could have saved me a couple of refreshes lol
Yeah, I only mention it in the description. I forgot to put it in the game. My bad.
bro why do you say it has mobile controls???
That's my bad. I didn't mean to tick the "playable on Android" box. I'll change that.