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A jam submission

Gube RoldbergView game page

Build domino chains, beat the countdown, and trigger perfect chain reactions.
Submitted by Cloudupple — 7 hours, 37 minutes before the deadline
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Gube Roldberg's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#40593.3633.500
Narrative#70282.0022.083
Audio#76612.0822.167
Artwork#80942.2422.333
Enjoyment#88042.0022.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Players must build a domino chain that when in motion, reaches the goal before the countdown reaches zero while meeting the score requirements.

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Submitted

Cool game.  The tutorial seemed cool.

Developer

Thank you!

Submitted

The alarm clock bug is real

I sometimes wonder, how in the world do people come up with such interesting ideas

Developer

Thanks a lot man! I'm gonna work on the alarm clock bug and polish up the game soon

Submitted

Ah darn, I seem to be getting the same bug as others, where I can't start the reaction on the alarm clock level, but it's really a shame because this is an excellent idea! Even the tutorial got my wheels turning about all the creative challenges you could make with this. Would love to be able to play a more complete version someday!

Developer

Thank you, I'm glad that you liked the idea. Once I finish bug-fixing and polishing up the game a bit more, I'll work on expanding the game more!

Submitted

The tutorial was really fun and it seems like a great concept but I also can't get past clicking 'start reaction' on the alarm clock level

Developer

Thanks, I'm glad you liked the idea! I'm planning on fixing that soon, hopefully.

Not bad, but certainly could afford to be more intuitive. I don't think I really even got past the first level because the ball never started rolling after hitting the "start reaction button". Honestly I'm surprised I even got past the tutorial because I didn't realize when it said "hold down the mouse cursor to move the camera" it meant the right mouse button, not the left one.  The concept of dividing the tutorial between different rooms was a good idea though.  It assures that the player has some idea of the basic controls before they start the game.

Developer

Thanks for the feedback! I'll make the camera and tutorial instructions clearer next time to make it more intuitive!

Submitted

I think the concept would have been really cool but I couldn't get it to work. My first time playing, clicking the "start reaction" button just immediately gave me a game over, while my second time, I got through the tutorial, and then on the alarm clock level, clicking "start reaction" just made an alarm clock sound without the ball moving anywhere, again making me stuck. Also, the timer never started counting down and was just stuck on 15. I really like the theme, the placement controls are good, and think it could be a super fun game - just needs a little bugfixing!

Developer

Thanks for letting me know! I think something is wrong with the physics/timer when the reaction starts, and I'm gonna work on fixing it.

I loved making dominos when I was younger and this captures it quite well!

Developer

Thank you, I'm glad you liked the idea!