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A jam submission

WindupView game page

​A byte sized platformer where every second counts
Submitted by Søren V, Alexander M. Jakobsen — 1 hour, 32 minutes before the deadline
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Windup's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#434.4024.402
Artwork#7084.1634.163
Audio#15853.4103.410
Creativity#17403.8493.849
Narrative#33822.6902.690

Ranked from 239 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is a big timer... and when it reaches zero, you die

(Optional) Please credit all assets you've used
Code

https://github.com/AnnulusGames/LitMotion
https://github.com/adammyhre/Unity-Improved-Timers

Sounds

https://freesound.org/people/t-man95/sounds/553255/
https://freesound.org/people/Fission9/sounds/521590/

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Comments

Viewing comments 80 to 61 of 162 · Next page · Previous page · First page · Last page
Submitted

Wow, That was such a creative level design, and also the use of those cracks on the wall, never seen it before(maybe i'm just lack in reference). That was Fun.\^o^/

Submitted

Awesome puzzle platformer. Very balanced and unique mechanic of the flags. Amazed how you made it in 4 days. My game has a very similar mechanic, please try it.

Submitted(+1)

The platforming mechanics are smooth and simple, the concept is smart, i wish it was a little longer and had more mechanics but its a game jam after all so  its still very cool!

Submitted

Really cool game! Perfectly short and sweet! The movement feels incredibly smooth, and the ledge grab makes the platforming really satisfying. I also liked how you used the checkpointsas obstacles at a certain point, that's very creative!

Submitted

awesome omg i love the level design and timer in this! i lovehow every timer was set perfectly 

Submitted

Simple idea but super well executed! All the visual and audio are outstanding and really make this a fun and chill little experience

Great work on this!

Submitted

A relaxing platformer with a unique knowledge-unlocking mechanic. The controls feel really smooth and responsive.

Submitted

The platforming felt really smooth and nice! Had the perfect amount of challenge for someone bad at platformers like me, and I appreciated the time and death counter at the end too (I compared with friends). Fun game!

Submitted

Everything about this is just so on-point. Game as a whole is crunchy, responsive and well designed and the SFX+music are just perfect! 

Submitted

Short yet very lovely game! I can see the potential for speedrunning based on the mechanics. The controls also feel very nice and responsive.

Submitted

What a great game!

Submitted

How clever! I love how you turned the flags into something that's not always worth it, making you think carefully about whether to take them. Great work! 

Submitted

Really great concept with the theme and lovely execution !

Submitted

Very fun to play. great art too!

Submitted

Short and sweet. The game feels incredible to play.  controls are tight. Amazing job!!

Submitted

Wow, movement feels very polished, and how you do level design, especially on last levels is very good thing. Love it!

Submitted

fun lil guy with nice, if short, set of movement mechanics. I did feel for most of the game the countdown was moreso to punish sub-optimal movement than it was an interesting mechanic. I would have rather seen less super-perfect checkpoint traversal and more situations like the final 'puzzle' of the game.

Submitted

Amazin movement feel, even better then many full version platform games. Congrats!

Submitted

The ledge grab is everything... such a creative idea! Great game.

Submitted

Very satisfying movement! love the animations

Viewing comments 80 to 61 of 162 · Next page · Previous page · First page · Last page