Very classic. Art is good and it works great and is well-polished, but I'd like to see faster progression and more of a challenge for the player. Right now, the game feels super easy. Also, the connection to the jam theme isn't very noticeable.
Play game
Thats a Count Down!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2235 | 3.438 | 3.438 |
| Artwork | #3762 | 3.250 | 3.250 |
| Audio | #4954 | 2.688 | 2.688 |
| Narrative | #8183 | 1.812 | 1.812 |
| Creativity | #8560 | 2.312 | 2.312 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You fight off vampires with the title of "count"
(Optional) Please credit all assets you've used
art was by me
sfx: https://sfxr.me/
bg music: https://efendoboi123.itch.io/desert-music
font is raster forge regular
(Optional) What would you like to be called if GMTK features your game?
naz


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