Interesting idea, fighting against toys! The combat feels a bit weird and sometimes you get softlocked, but I really like the playmobil models!!
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Little Hero, Big Mess's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #35 | 2.769 | 2.769 |
| Theme Implementation | #39 | 2.923 | 2.923 |
| Audio | #44 | 2.154 | 2.154 |
| Special Object Implementation | #45 | 2.231 | 2.231 |
| Overall | #47 | 2.308 | 2.308 |
| Gameplay | #51 | 1.846 | 1.846 |
| Fun Factor | #52 | 1.923 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
We have used special object as a driving force of the story, and as a shield in a combat system.
What tools and 3rd party assets did you use?
We have used Unity as a game engine and almost every asset were used from this site: https://kenney.nl/assets
How did you use generative AI? (If you did)
We have used AI for intro and end tile music, and in a small part of the code.


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