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Last Bullet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| End-of-life plan | #234 | 2.898 | 3.000 |
| Theme relevance | #242 | 2.691 | 2.786 |
| Sounds | #285 | 1.311 | 1.357 |
| Graphics | #290 | 1.932 | 2.000 |
| Overall | #292 | 2.029 | 2.100 |
| Fun | #295 | 1.311 | 1.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source Code URL
https://github.com/ShubhamJain9674/SKG_GameJam.git
End life plan
The game will remain downloadable after the jam and will continue development toward a full release within the next six months. The source code will be publicly available, while third-party art assets will remain subject to their original licenses and attribution requirements. If hosting services become unavailable, the project will be archived elsewhere to preserve access to both the game and its source code.
Transparency note
his project was created as a personal challenge and learning experience. AI tools were used only for debugging, troubleshooting, and educational purposes to better understand concepts and solve technical issues.
All game code was written by me, and no pre-made gameplay code or templates were used in the development of the project.
I wanted to be transparent about the development process while ensuring that the design, implementation, and creative decisions remained my own.
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Comments
Raw dogging C?! Nice
The aiming feels a lil wonky, I think it might be tracking the local mouse position instead of the global one or something
Other than that, since you're planning to keep working on this, I think some sound effects/music could really flesh this out. Another thing might be to have proper collision effects on the bullets, since right now they just phase through enemies lol
Congrats!
Good job on making a game in the firts place. Especially since you coded in C and exported to web and Linux. That's some dedication! I can't seem to kill the enemies and my score stays at 0 the whole time though.
Thank you guys !! ,as for the bullet bug its probably my naive implementation of collision system not working on web.
Try reloading the game by reloading the page
Click play and immediately click fullscreen using emscripten button.
they are relentless!