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last one standing's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1089 | 3.743 | 3.743 |
| Audio | #3569 | 2.971 | 2.971 |
| Creativity | #4028 | 3.371 | 3.371 |
| Artwork | #4924 | 2.971 | 2.971 |
| Narrative | #8736 | 1.686 | 1.686 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every level is composed of a certain number of blocks. As the timer to complete the level goes down, the blocks also start disappearing, meaning as the blocks count goes down you have to find yourself on the last block standing in order to pass the level.
(Optional) Please credit all assets you've used
Font: Goldman by Jaikishan Patel on Google Fonts
Music: retro beat by Seth_Makes_Sounds on freesoung.org
VHS shader: reworked from Simple CRT/VHS by ekkochambers on godotshaders.com
Made with Godot Engine
Play icon: Play button arrowhead on flaticon.com
UI sounds: from Kenney UI and interface sound asset packs
Links and more detailed credits in the description :)
(Optional) What would you like to be called if GMTK features your game?
Poisonous Penguins
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Comments
Idea is neat, and the visual style is simple but nice-looking. I do think the levels are a bit too simple though.
Not super hard and fun "puzzles". Keep the hard work!
I really enjoyed it! The concept is simple and effective, with polished mechanics and well-designed levels. It was genuinely fun to play! ^-^
Simple yet beautifully executed idea, the game felt very well polished and satisfying to play, great job!
Cool game with a simple idea, nicely polished. Maybe a little too easy though
Great idea! Good job!
Nice game! I liked the fact that it's simple yet pretty fun figuring out the puzzles. Surprisingly, I found the pink(?) stages slightly more challenging than the green/last ones. Still, neatly polished!
Simple but working great,
Like the simple style and controls are good.
Really interesting premise! It's simple but effective, I'd only say that the mechanic wasn't used to its full potential on the level design, but with the time we had I get it.
Really nice game! A pretty simple concept that's executed super well with great level design and polish.
Loved the balance of puzzles and platforming! Very nice polish too!
thank youuuu <3
All the puzzles where really fun to solve. My fav was that one where the tower collapses over you. My only complaint is that I wish the final level was more challenging
yeah we definitely tuned down the difficulty a bit because we didnt want it to become frustrating too soon, maybe future levels 👀
Really cool idea! Super good level design!
These puzzles were really good!! Good game!!
Very creative level design! The concept is simple but executed really well. I personally feel like using sprites would make the game stand out more, but the minimalist approach to art also works well for the game.
I Finished The Game But The PC Restart So The Screen Shot Lost
sorry
but it's A Very Nice Game I Loved, And Enjoyed it
i would Be Happy If You Tried Our Game
Super concise mechanics but it makes for some original level design! Cool! Nicely polished as well. Only one tiny nitpick would be if I could press space to close the "ready" box. (Makes it smoother to play if I don't have to use mouse for just one thing). Well done!
thank youuu you can actually press enter to close it, didn't think to use a button that the player was already (probably) using, next time i guess :)
oooh okay, nice
Pretty cool looking game! Encountered some weird invisible walls on level 3 when trying to do a long jump from one of the earlier blocks rather than the intended solution. Would also have been helpful to see countdowns on each block so I could plan ahead more.