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A jam submission

Chrono DebtorView game page

A top-down action game where time is a resource you borrow and repay
Submitted by ultrapaimon — 22 hours, 22 minutes before the deadline
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Chrono Debtor's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#8773.5203.520
Audio#10463.5603.560
Enjoyment#15903.6003.600
Creativity#31373.5603.560
Artwork#40193.2003.200

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
1. Escape before the timer turned to zero. 2. If you over use your skill, someone will chase you after count down. 3. Count down is also a Resource.Freezing time gives you a tactical advantage,but you have to repay after count down

(Optional) Please credit all assets you've used
Music
"Alert! Outsider!" — Alexandr Zhelanov — CC-BY 3.0
https://soundcloud.com/alexandr-zhelanov
(via OpenGameArt.org)
[50 CC0 Sci-Fi SFX](https://opengameart.org/content/50-cc0-sci-fi-sfx)
[Sci-Fi Sounds](https://kenney.nl/assets/sci-fi-sounds

Player sprites
Top-down Shooter pack by Kenney (Kenney.nl) — CC0(edited the head of sprite)
https://kenney.nl/assets/top-down-shooter
Enemy / sci-fi characters
Top-Down Sci-fi Shooter Characters 2.0 by Tatermand — CC-BY-SA 3.0
https://opengameart.org/content/top-down-sci-fi-shooter-characters-20

Tiles
Neo Zero - Cyberpunk City Top-Down Tileset by yanin
https://yaninyunus.itch.io/neo-zero-cyberpunk-city-tileset

Engine / tools
Godot Engine — MIT
Godot 2D Top-Down Template (Stefano Mercadante) — MIT(used start menu,edited)
Dialogue Manager (Nathan Hoad et al.) — MIT
TileBitTools (dandeliondino) — MIT

(Optional) What would you like to be called if GMTK features your game?
Wang

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted

The mechanics were pretty interesting, but balancing them, especially in a jam, would always be a challenge. I found myself gunning my way through without using the abilities much, but it was fun to play!

Developer

Yeah, as a  solo jam participant, this was definitely very challenging. But I think this is exactly what I need to learn from. Thanks for your feedback!

Submitted

Nice mechanic, I do wonder what would happen if you couln't shot at all?

Developer

Thanks! That's a super interesting idea. A ninja who can stop time would be really cool

Submitted

Nice mechanic, I do wonder what would happen if you couln't shot at all?

Submitted(+1)

Great game! Being able to manually trigger bullet time is really cool. P.S. Yvonne is adorable. ⭐

Developer

Thank you so much! ⭐ I'm really glad you enjoyed the game.

Submitted(+1)

super fun game! i'm a sucker for a top down shooter and i like the time stop mechanic a lot

Developer

Thank you so much! I'm really glad you're enjoying the top-down action and time stop mechanic

(+1)

I don't think I even ran into the dobbler once. 

With enough experience, I didn't really need to rely on the time stop mechanics all that much. I feel like what's missing is a puzzle section or two where you need to utilize the time stop. 

Overall, well done. 

Developer

Thanks for the feedback! Honestly, the earlier build was actually much harder. there were almost double the enemies, faster reaction times, and more complex enemy compositions. But during a playtest on the last day , my friend said he couldn't even get past Level 1, so I reworked the levels. Looking back now, it seems I over-corrected

Submitted (1 edit) (+1)

Really good, it took me a bit to fully understand the time stop, but after I did it got really fun. Good job  :)

Developer

Thanks for playing! Glad you figured out the time stop mechanics and enjoyed it!

(1 edit) (+1)

Awesome game! Really fun to play and fits the theme perfectly. 

Developer(+1)

Thank you very much!:)

Submitted(+1)

PEAK!!!

Submitted(+1)

Extremly polished gameplay and combat!!!Awesome

Developer

Thank you very much!:) Your game is very cool too.

Submitted(+1)

Love this concept!

Developer

Thank you very much!:)

Submitted(+1)

Fun little game! Though I didn't really get the hang of the time-stop feature. Instead, I kind of brute-forced my way through the game by running and gunning. Still fun though! Congratulations!

Developer

Thank you very much!:)

(+1)

WOW I REALLLLLLY love how you combine the lighting with the game mechanics, they worked really nice! Also the gaming experience was amzing and fun, really enjoyed it ! Looking foward for your future works!!!

Developer

Thank you very much!:)

Submitted

I like how you can still see the enemies kinda in the dark! I think it's good execution and how the timer accumulates~ It's crazy you can pull this of on your own man.

Btw w Yvonne伊冯 pfp hehe.

Developer

Thanks man! Really happy the dark lighting and timer mechanics turned out well. Solo developing this was exhausting but super rewarding!

Haha glad you recognized the Yvonne pfp, you've got great taste! Thanks for checking it out!

Submitted

比我现象中好玩很多,操作不是很难可战斗的打击感很强,时间停止机制可能让游戏变得太简单了可依旧夯爆了!

oh also itch won't link my submission so here it is /jam/gmtk-jam-2026/rate/4829252

Developer

Thank you for your feedback!

Submitted

concept is so cool man.. I really like the way you described it in the game.. borrowing time , payback really cool..Also for first game jam this is surprisingly good game..With some more juice in things like gunshots are enemy death it can feel even better..I liked those blue door hehe.. Great work!!

Developer

Thank you for your feedback! Really happy you like it!

Submitted

Your game is beautiful, but the enemies aren't strong.

Developer(+1)

Yes, thank you for the feedback! Designing a proper difficulty system is definitely needed

Submitted

First time participating in a jam?! The art and rendering are done so well! If stopping time had even more mechanics/gameplay built around it, I think I'd be looking way cooler (lol).

Developer

At first, I actually planned on adding a Crypt of the NecroDancer like mechanic tied to time, or maybe letting players create an interactive clock zone.But time was super tight  for me

Submitted(+1)

time to stop time i imagine throwing knives when time stopped is also cool

Developer(+1)

like Dio and Sakuya? That will be super cool

Submitted(+1)

3d looking walls and 2d looking sprites. This is epic.

Music goes hard too.

The rotating bullet counter is sometimes weird to read upside down. Idk if it would look any better to just fix it under the player or make it follow the rotated gun tho.

Developer

Appreciate your feedback! As this was my first game jam, my time management was not so good, so a lot of polish got cut before the deadline. Thanks again for playing and helping me learn!

Viewing comments 24 to 5 of 24 · Next page · Last page