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A jam submission

CardDownView game page

Memorize your deck and get the lowest cards... or DIE!
Submitted by einSchokoeis, Kroed, mathisJag — 7 hours, 55 minutes before the deadline
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CardDown's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1534.4004.400
Enjoyment#5843.9333.933
Narrative#18103.1333.133
Artwork#34163.3333.333
Audio#37602.9332.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game features a countdown regarding turns. Each turn your countdown is lowered until the round ends at 0. Additionally you have to reach a low card value - lower is better. Hence you have to count your cards "down".

(Optional) Please credit all assets you've used
see description or credit screen for full credits

(Optional) What would you like to be called if GMTK features your game?
einSchokoeis & Mathael & Kroed

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Comments

(+1)

Really fun. Kept playing for quite a while. Having no real control over the placement of the cards other than swapping with the drawn card means I can't play with card orientation at all, which I feel makes the modifiers harder to account for.

Submitted(+1)

Super cool idea, I liked the concept of the game and enjoyed playing it. If I had to give feedback it'd be that it wasn't always clear how well I was doing, or at the end of a run how well I had done? And things in the shop weren't always obvious in their function. Might be good to focus more of providing the player with more feedback on what's happening in the game. That being said I did enjoy it, I actually played a little bit yesterday but I was in a rush and didn't get a chance to do more than a couple of rounds, but the idea had me curious enough to come back and give it a proper try and I think that's really special thing.

Developer(+1)

Thanks for the feedback! :D I can definietly see that. But if you reached endless mode you did great! :) To see what shop items do, you can hover over them with your cursor, but that definetly isnt obvious. Ill add that to the description, thanks! :D And I really appreciate you coming back to try again!! This means alot. :D

Submitted(+1)

Deafeated at the hands of my terrible memory yet again. I think a visual indicator for what the upcoming turns will be (swap phase, discard chance, look at card phase) would add a lot to this.

Submitted(+1)

Interesting premise, really keeps your attention with following the cards, and once you get it it really clicks, nice game!

Submitted(+1)

Super unique idea and definitely had my brain working. Great job!

Submitted(+1)

Great addictive gameplay when you get into it. At first i had problems reading the cards but great job