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SpaceCaker Takeoff's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1220 | 3.500 | 3.500 |
| Artwork | #1991 | 3.700 | 3.700 |
| Creativity | #2923 | 3.600 | 3.600 |
| Enjoyment | #3072 | 3.250 | 3.250 |
| Narrative | #5593 | 2.250 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When the countdown hits, you get an UNCONTROLLABLE BOOST
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Skillbump (Kai and Bwaido)
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Comments
Really cool idea with great execution. As the game has no tutorials, understanding how it works and having a lightbulb moment on certain parts of the game felt great (for the most part), which is no easy feat. I do have to say the distance from the 4th to the 5th planets (the one with the gigantic purple planet, which you can't leave the atmosphere if you land on it btw) feels somewhat big though.
I made it to the fourth planet, but I'll definitely give it another try later to finish the game!
Out of curiosity, as the creators of the game, how long does it usually take you to beat it?
P.S. I really love the pairs of antigravity planets. They feel like "launch pads" and make a lot of sense!
Edit: I did it! However, I think there might be an issue with the timer: it says I finished the game in 5 122 seconds.
I can only say, congratulations! Yes, the game is hard to beat.
My first try took about 37 minutes, but after some "speedrunning" I've managed to get under 7
Glad you liked the game, thanks for playing!
You weren't kidding when you said it was hard! Definitely requires a delicate touch on the arrow keys
It's not just hard, it's actually rocket science
Really nice job guys! A little hard to control the rocket tho, but loved the artstyle you went for!
Wow, this is truly amazing work!! Too bad there's no tutorial.
Haha! We had really similar ideas! It's fun to see similar game concept that evolved in different directions xD Great game! and congratulations for making it work :D Also love the artwork!
Ah that's great. Yours has the whole gravity mechanic aswell, but the gameplay is very different! Didn't manage to find those parallel worlds though, idk what I was doing wrong.
It was really peaceful game until the rocket speed up and I crash ! That was fun !
It was really peaceful game until the rocket speed up and I crash ! That was fun !
Finally landing my first rocket on another planet was amazing! Such a cool idea.
I didn't really get it, and yeah, it was quite hard, but I could see it being really fun and maybe kinda addictive if I spent a little more time on it
Gives me GRIS vibes visually. Quite addictive to play too :)