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Blood Rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #8260 | 1.887 | 2.571 |
| Creativity | #8612 | 2.306 | 3.143 |
| Narrative | #8758 | 1.677 | 2.286 |
| Enjoyment | #8862 | 1.992 | 2.714 |
| Artwork | #8973 | 1.992 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Main character loses hp over time
(Optional) Please credit all assets you've used
Range Enemy Animation - Mixamo
Audio - FreeSound.org
Font - Fontsquirrel.com
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Comments
Not a bad start ! Sometimes the gates stay closed even after getting everyone. I had to play a few times to make them open. Projectiles costing health could be clearer, and there's no real advantage for not going full melee.
first of all thank you for your feedback, we didnt expect anyone to give our game a second chance so its a pleasant surprise to hear that you gave it a few tries, as for that bug where enemies sometimes just dont appear and gates dont open, we somehow broke that part of the game at the very end so we didnt have time to fix it, but yeah thanks again for you feedback we really appreciate it.