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Mind The Fuse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #96 | 4.143 | 4.143 |
| Artwork | #466 | 4.286 | 4.286 |
| Narrative | #1775 | 3.143 | 3.143 |
| Enjoyment | #1955 | 3.500 | 3.500 |
| Creativity | #2038 | 3.786 | 3.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A ticking timebomb with a countdown that needs to be defused
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Tavor
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Comments
the game is nice and quite fun, i just dont know if having to memorise the bomb details and having a timer on the menu is good or bad
AMAZING GAME! Haven't left my room in 3 weeks
I love this game!! It is really difficult. I didn’t yet manage to defuse a bomb with three tasks, but I might play it a bit more later. Generally, it fits the theme so well, and the game is really simple, I like that. Also it is so well polished, the sound effects, the simple animations on the bomb. Really enjoyed that!
Cool idea, strong "Keep Talking and Nobody Explodes" vibes. Nice visuals and audio (I especially like the "heart beat" upon solving one of the panels.
I wish it had a bit more time (sure it's a bomb defuse, it should be hectic) and also-also - I'm not really sure about the bomb info being a one-time memorisation thing. With the game being quite hard as it is - I'd rather have it available at all time, but that might be me :)
Great art and mechanics. I thought I wasn’t the only one with this idea, but you executed it better.
Very very nice! I would just remove the count down during the defusing rules view.
absolute peak
It's nerve wracking when the game waits to reveal if you got it right or wrong, but i loved that! The game is really fun!
Thanks man! If you want to keep playing you can, there are more puzzles and the difficulty is incremental.