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10 Laps To Go's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #7703 | 1.887 | 2.571 |
| Creativity | #7799 | 2.516 | 3.429 |
| Enjoyment | #8397 | 2.097 | 2.857 |
| Audio | #8598 | 1.782 | 2.429 |
| Artwork | #9530 | 1.782 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
“Countdown: 10 laps to the finish
(Optional) Please credit all assets you've used
The only third-party material I used was the music; I created everything else myself.
https://opengameart.org/content/racing-game-menu
https://opengameart.org/content/fever-stadium
(Optional) What would you like to be called if GMTK features your game?
Kanbe san
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Comments
It’s small, but I would have liked an indicator on the race track to know where the Start/Finish line actually is. Also, I know 10 the race is supposed to be long to be on theme, but 10 laps felt a bit long. Cool idea though, the racers slowing down at corners seemed well executed.
Yes, I spent a lot of time on the AI and cornering simulation, so I ran out of time for other important aspects. Thanks for the feedback!
Liked the concept. On my second run got to the first place and decreased agression almost to 50%, but crashed anyway.
Enjoyed it!
niche initial d reference
i love f1