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I'd Love Some Feedback on My Latest Music Asset

A topic by Mapumitradufe created 17 days ago Views: 186 Replies: 6
Viewing posts 1 to 4

๐ŸŽง I'd love to hear your feedback!

I recently finished Crown Beneath the Rain, an original ambient music loop created for fantasy games and atmospheric exploration.

I spent a lot of time refining the composition, orchestration, and mix, but I know there's always room to improve.

If you have a few minutes to listen, I'd really appreciate your honest feedback.

I'm especially interested in hearing your thoughts about:

  • The overall atmosphere
  • The orchestration
  • The mix and balance
  • The loop transition
  • Whether anything feels distracting or could be improved

I'm looking for constructive criticism, so don't hesitate to be honest!

You can listen to it here: ๐Ÿ‘‰ https://mapumitradufe.itch.io/crown-beneath-the-rain-original-ambient-music-loop

Thank you so much for your time! ๐Ÿ’™

(+1)

just listened to the youtube video in the link. I like the ideas!

I did have a couple suggestions about the mix, I think the violin is getting a little buried, and the muffled piano might work better "sparkly" (for lack of a better term). Seems like there's some room in the higher frequency ranges you could use to let those speak more clearly. 

The other thing about the violin is that the ends of notes seem a little abrupt, consider either lengthening those notes and fading them out in your DAW or do some dynamic phrasing if you're writing out in staff notation. You could also fake this effect a little by using some heavy reverb, but yeah the ends of those lines is a little dry. 

That being said, really seems like you're hitting the ambient tone you're going for! 

(+1)

Thank you so much for taking the time to listen and share such detailed feedback! I really appreciate your suggestions, especially about the violin presence and the piano brightness. I'll definitely keep these points in mind for the next revision. I'm glad the atmosphere came through, that was the main feeling I wanted to achieve with this piece. Thank you again!

(+1)

I listened to it. Sounds like you put effort and thought. I played with the idea of expanding into something like this, never knew what to attach it to. Good jib and keep it up. The sound and all seemed fine and all around it was good. Maybe, and I'm only saying this becasue you requested feedback, the video that went with the music might have not been matched well. I could have seen that with maybe in a game like Fallout...walking along. or wandering in Icarus maybe. Mechanically, you are on the right track. 

Thank you so much for taking the time to listen and leave such thoughtful feedback!

I'm really happy to hear that you liked the composition and the overall sound. And thanks for mentioning the video as well—that's definitely something I'll think about for future uploads.

I actually haven't played Icarus yet, but your comment made me curious, so I'll definitely check it out. If one day it inspires me to write a piece for one of its environments, I'll remember this comment. ๐Ÿ˜„

Thanks again for the encouragement—it really means a lot!

(+1)

Hi! I've listened to your track a few times, and I think the biggest area for improvement is the way the instruments interact dynamically.

What I mean is this: try dropping the solo part out for four bars at some point. Or do the same with the piano. When it comes back in, it'll have much more impact and create a stronger sense of movement for the listener. Right now, the texture stays at almost the same intensity throughout, which makes it feel a bit monotonous over time.

The lower violins also sound a little muddy to my ears. You could try shaping them with a series of crescendos followed by softer entries, almost like waves. That would give the arrangement more space to breathe.

As for the mix, I can only comment as a listener. I think the midrange could be brought forward a little, since it feels slightly recessed. Also, that reverberant "thump" every two bars is a really interesting element, but it doesn't stand out enough. I'd try bringing it forward a bit more, either by raising its level slightly or giving it a little more stereo width.

(+1)

Thank you so much for taking the time to listen so carefully and write such detailed feedback!

These are exactly the kinds of comments I was hoping to receive. I really like your ideas about creating more dynamic contrast by letting some instruments drop out and treating the strings more like waves. I can definitely see how that would make the piece breathe more.

Your observations about the midrange and the reverberant "thump" are also very helpful. I'll keep all of this in mind when I revisit the mix in the future.

Thanks again for your thoughtful critique and for helping me improve as a composer. I really appreciate it!