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T-Minus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3805 | 3.094 | 3.364 |
| Audio | #3811 | 2.927 | 3.182 |
| Artwork | #4443 | 3.094 | 3.364 |
| Creativity | #8199 | 2.425 | 2.636 |
| Narrative | #10216 | 1.171 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Kill until nothing left.
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Comments
Love the concept and the retro feel of the game! I think the game is too easy right now, and enemies should ramp up in spawning a little bit slower. Eventually I realized I could just sit still and hold the shoot button and not die, and every now and then I would get a board clear randomly. The concept of counting down shooting certain enemies is really cool though!
I like the idea, but it is too easy to cheese. I found that the best strategy was to interact with the gameplay as little as possible and just stay still and tank hits, since I got time back so quickly. Cool concept tho, and I like the color palette
The game is fun but could use something more like power ups maybe
visually pleasing, could use some balancing, it was rather difficult to die haha
Love the juice and the polish. Solid little game.
This game felt very polished visually, and even though the art style was simple, it fit very well. I think the core gameplay was a little overhwhelming, and it was very easy to beat the system by just shooting everything over and over again to run up the time. I was basically immune to death by just spamming into the crowd. If there were more balancing with how the spawns worked, it would feel a lot better. Overall, nicely done!