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Cavedown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4949 | 3.184 | 3.184 |
| Enjoyment | #5662 | 2.711 | 2.711 |
| Artwork | #6132 | 2.711 | 2.711 |
| Audio | #6362 | 2.395 | 2.395 |
| Narrative | #7051 | 2.000 | 2.000 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your depth and stamina with different abilities counts down as you p
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Font by: ottoojala.com
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Comments
I really liked the atmosphere and light effect, cool little platformer!
I really liked the atmosphere and light effect, cool little platformer!
really atmospheric, didn’t get to the end. hope the pit of deaths have some sort of warning or reasons for being there. making a mental model of the map is fun.
I liked the atmosphere and exploration element. I was surprised how much the lighting adds to the atmosphere. I didn't make it to the ending but had fun seeing how far I could get by taking different paths down.
very interesting take on the theme, i wouldn't have thought of making a game with limited movement. i wish there was a better way to avoid the instant death traps though because unless i missed something, they're kind of randomly placed
The exploration aspect of the game is really cool and the concept of limited movement, just kinda wish there was a bit more audio feedback for losing stamina from spikes and lava as it can take a while to notice you are taking damage in some areas