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A jam submission

CavedownView game page

Go down in the cave while you have the strength
Submitted by oakacre — 2 days, 17 hours before the deadline
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Cavedown's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#49493.1843.184
Enjoyment#56622.7112.711
Artwork#61322.7112.711
Audio#63622.3952.395
Narrative#70512.0002.000

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your depth and stamina with different abilities counts down as you p

(Optional) Please credit all assets you've used
Icons by Delapouite and sbed under CC BY 3.0
Font by: ottoojala.com

(Optional) What would you like to be called if GMTK features your game?
1

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

I really liked the atmosphere and light effect, cool little platformer!

Submitted

I really liked the atmosphere and light effect, cool little platformer!

Submitted

really atmospheric, didn’t get to the end. hope the pit of deaths have some sort of warning or reasons for being there. making a mental model of the map is fun.

Submitted

I liked the atmosphere and exploration element. I was surprised how much the lighting adds to the atmosphere. I didn't make it to the ending but had fun seeing how far I could get by taking different paths down. 

Submitted (1 edit)

very interesting take on the theme, i wouldn't have thought of making a game with limited movement. i wish there was a better way to avoid the instant death traps though because unless i missed something, they're kind of randomly placed

Submitted

The exploration aspect of the game is really cool and the concept of limited movement, just kinda wish there was a bit more audio feedback for losing stamina from spikes and lava as it can take a while to notice you are taking damage in some areas

Viewing comments 26 to 21 of 26 · Next page · Last page