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Labour Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #9921 | 1.275 | 1.625 |
| Narrative | #10047 | 1.275 | 1.625 |
| Artwork | #10111 | 1.471 | 1.875 |
| Creativity | #10122 | 1.667 | 2.125 |
| Enjoyment | #10337 | 1.079 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player has to save people in 120 seconds
(Optional) Please credit all assets you've used
I created and assembled my assets in Blender, except for characters.
Truck: Kenney
Sounds: Pixabay
Characters: quaternius
Button: GDevelop
Pause Button: Kenney
(Optional) What would you like to be called if GMTK features your game?
SM Toukir Ahmmed
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Comments
Playing your game I realized that apart from some screen shaking, video games don't really do much in the way of disorientation during an earthquake. This is a cool idea to make the actual ground under the player move (although I must admit I got ridiculously dizzy on my second playthrough)
Thanks
Thanks, I plan to update this game with more features, mechanics, and stories.
cool idea cant wait to see it futher
Thanks
cool idea cant wait to see it futher