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Decrement's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1983 | 3.070 | 3.500 |
| Enjoyment | #2347 | 3.421 | 3.900 |
| Creativity | #3377 | 3.508 | 4.000 |
| Audio | #5248 | 2.631 | 3.000 |
| Artwork | #6818 | 2.543 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Inverting the classic incremental formula to create a "Decremental" game about making a number go down
(Optional) Please credit all assets you've used
- SweetSounds SFX (https://coffeevalenbat.itch.io/sweet-sounds-sfx-pack)
- LLPixel Font (https://www.dafont.com/llpixel.font)
- Pixel Operator Font (https://www.dafont.com/pixel-operator.font)
- Karmatic Arcade Font (https://www.dafont.com/karmatic-arcade.font)
Music is my own creation in Ableton 12
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Comments
I like how having many factors that can impact the countdown adds a layer of strategy, and trying to find the fastest method has me replaying it many times. Simple, but fun!
I love incremental games, and making the numbers go down instead of up is such a creative twist. Simple and effective. Loved it!
Awesome game! It's crazy that a game this simple can be so fun. Great way to use 'Count Down'
I did it the hard way ๐. Does make me want to play again to try it to see if I can complete it another way. Humorous dialog and concept. Good length of gameplay for jam game. I would turn down sfx slider bar by default. Hold buying is a very nice QoL. I kept thinking it would be nice to see some sort of math to see how I was doing in trying to hit the goal without buying the final item, but just thinking about it hurts my brain. ๐
I did the same thing! lol