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Just in Time - 00:01's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4809 | 2.722 | 2.833 |
| Creativity | #7070 | 2.722 | 2.833 |
| Artwork | #7701 | 2.322 | 2.417 |
| Enjoyment | #9590 | 1.761 | 1.833 |
| Narrative | #9722 | 1.441 | 1.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Just in Time is built directly around a countdown: each level is a small everyday moment (boiling milk, toast popping, a microwave, an alarm) where you have to act at the exact right second before it hits zero. Acting too early or too late means you lose
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Comments
I guess something wrong on my side, because no matter what I cant get though the first level. Whenever I click on 00:02 it just says lose. I tried waiting bit more into the second, right away, nothing unfortunately worked :(
oh I'm sorry! It's actually a very tiny issue in the code I forgot to fix, the timer reads when it's literally first gets down to the exact sec, like the moment the timer goes bigger to go from 00:03 to 00:02 you should click stop, it's like 00:028, I'm sorry!! But I hope you liked the idea at least! Haha
Oh yeah, I supposed that :D I remember making mistakes like this in some occasions! :D I liked the idea, its a nice interpretation of the theme. Good job :)
Thank you!
Its short but REALL sweet which I love about it :)
Takes the theme countdown to heart. It's a timing-based game with generous leeway. It is exactly what is advertised stop at the perfect time to win.
thanks!