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A jam submission

Vampire of the PastView game page

Submitted by NeumaGames — 2 hours, 14 minutes before the deadline
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Vampire of the Past's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#21313.0003.000
Audio#30343.0773.077
Artwork#47703.0003.000
Enjoyment#53312.7692.769
Creativity#57483.0003.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
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(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

It was dark, and I was in a hut... first I could pull boxes, next I couldn't see,  short after I could SCREAM! Seeing numbers I felt quite puzzled, that  is until I found a scroll that only allowed me to write numbers! Aha! I could enter the depths below where I could see a light, but the light could not see me.  Fumbled around I did until I found a key, and returned to the hut in hopes to be free. Up the wall I went, higher and higher, until I found some boxes and  jumped my way up to yet another  key. Next I found a blob  of color, so I yelled and screamed until I saw all the colors and a key was bestowed upon me. Back I went, racing for the door... and that's when I realized, I can't count to four...


In all seriousness, I had a blast playing your game and could tell the team had a lot  of fun making it. Excellent puzzles and ability mechanics in such a short amount of time! I laughed pretty hard at the fat vampire not fitting into the coffin. Cheers to the team, and congrats on your game!

Developer

There is some bugs and we will fix them after the jam.

I'm glad to you for playing our game:)

Submitted(+1)

Liked the concept, of powers getting switched after countdown, also loved your take on invisibility, if no one can see you then you also can't see anything lol. First I thought ok shift can be used to pull and push box, great, then next time I pressed shift everything went black, then I noticed, oh powers keeps rotating after timeout.

Also I noticed times getting speed up, when using more and more, that is also nice as it will make player use it more wisely. In push and pull multiplier works normally, but in invisibility UI display for multiplier gets stuck at 2x although time does go fast and fast as more is used.

There were few camera issues and although I can move up and down, with arrows, I couldn't wall climb with arrows, W key worked but up didn't.

Great game and concept though.

Developer

Thanks for playing our game;) 

This is our first jam and first game developing experience so we made so many mistakes while developing this game. We will fix bugs and work on game after voting. 

Submitted (1 edit) (+1)

The vibes were really excellent in this game! between the combination of the level design music and lonely atmosphere. Loved the music but wasn't sure who was credited for that. I was the music artist in my game and feel like I need to upgrade my use of varying attack intensity in strings. Glad I played and hope you had fun making it!

Developer

I'm glad to you for warning and playing our game

It is our first game making experience, and first jam, so we forgot it. I edited it now so you can look to descprition. We will work for better games. Thanks:)

Submitted(+1)

Cycling ability is an interesting mechanic. I giggled when the invisibility turns the screen black so you can't see.

Developer

Logically you cant see if you are invisible:)

Thanks for playing our game, it is very important for us.