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On One's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1156 | 3.722 | 3.722 |
| Creativity | #2082 | 3.778 | 3.778 |
| Audio | #3354 | 3.000 | 3.000 |
| Artwork | #5298 | 2.889 | 2.889 |
| Narrative | #8387 | 1.778 | 1.778 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Enemies will telegraph attacks that can be parried by counting down to one
(Optional) Please credit all assets you've used
see description
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Comments
Yo, I beat the game, it was extremely fun! You added a very unique mechanic to a top-down shooter and it turned out great. I also like the design, each enemy was kind of shaped in a way it would be shooting, so it was easy to understand what everyone will try to throw at me! I bet this would be a very good speedrunning game, since it requires a lot of strategy to think about which enemies should you leave on the board to shoot everything else much faster. Looking forward for any updates :)
Reminds me of Katana Zero!
Fun game, and a cool take on the theme! Having to manage all the various enemies and different shot patterns in the later levels was really fun! I feel like this game could be pretty interesting if the enemies shot on the beat or based on the bpm (eg start with simple quarter note enemies, then introduce triplet enemies). Otherwise great work on this!
This is my favorite entry I have played yet! I love the concept, it is very unique and the execution is challenging but incredibly satisfying. I could see a more fleshed out combat system being established from this jam entry. I would love to have seen some more polish (pause menu, music, checkpoints and more interesting art) but the game I played was incredibly well put together regardless.
This is my favorite entry I have played yet! I love the concept, it is very unique and the execution is challenging but incredibly satisfying. I could see a more fleshed out combat system being established from this jam entry. I would love to have seen some more polish (pause menu, music, checkpoints and more interesting art) but the game I played was incredibly well put together regardless.
Amazing (but really hard)!!!
Really fun game!
Ending is PEAK
So I heard you like polyrhythms... great game!