I really like it, i wish to play more levels!
Good luck!
| Criteria | Rank | Score* | Raw Score |
| Presentation | #627 | 3.800 | 3.800 |
| Overall | #931 | 3.380 | 3.380 |
| Originality | #937 | 3.580 | 3.580 |
| Fun | #969 | 3.260 | 3.260 |
Ranked from 100 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The animals that are core gameplay are basically stupid enough to mark them as out of control
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Nice work! Sounds were great! Camera felt like it got stuck on the edges of the map. Love then animals wreaking havoc.
Thanks for commenting on my game!
This game is fun to watch the trouble the animals cause.
I would like to play it if there is a continuation of the game.
The play video has been uploaded.
Please feel free to play it in Japanese.
A very fun game, feels great and I would love to see mechanics with chain reaction (things that explodes or a tree that falls on the house). Good job !
I enjoyed this game a lot more than I should have but I got a high score of 11000 so I'm happy.
This is the chaos I'm looking for! Very well done. Love the gameplay and the vibe.
Art looks very good in this game. Gets across the tone you're going for very nicely. It's fun to watch the animals destroy the objects.
My biggest complaint is the use of arrow keys and mouse simultaneously. Since i used a mouse with my right hand, I had to reach my left hand over to the arrow keys which isn't comfortable. I would just swap the arrow keys with WASD, or better get make the camera move when the mouse is at the edge of the screen like in an RTS.
Good work!
Cute game. Good art and sound. I love the humor.
It was fun ...and I'm sure that their insurance will cover the damages.
This is a fun and silly game. You're given just enough guidance over the animals that it's not completely random where they go. The only criticism I can make is that it was a little ambiguous to tell what stuff you shouldn't be destroying.
Good work!
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