Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Voleur!View game page

Voleur, Voleur! Steal as much as you can in the last minute of a noir-inspired museum heist!
Submitted by Dazzza, Ocho, milqpet, Shelly, RainbowRaid, finnexistshere — 6 minutes, 12 seconds before the deadline
Add to collection

Play game

Voleur!'s itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#5594.2264.226
Audio#5663.7423.742
Enjoyment#13183.6773.677
Narrative#20073.0653.065
Creativity#30413.5813.581

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Voleur! requires players to grab treasure and escape in the final minute of a heist! As the time counts down, the guards become more on alert and the value of the loot increases - escape at the last moment but not too late!

(Optional) Please credit all assets you've used
Font Used: PC Senior

(Optional) What would you like to be called if GMTK features your game?
Team Oprocrot

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
(+1)

The game has a cool premise and is fun to play. It also has some serious style where art design and music are concerned. The team has done a good job!

(+1)

The design of the game is phenomenal and the music design is catchy. 

Submitted(+1)

very fun little game!!! i was hoping it would be longer, but for the short amount of time that it is, it’s really well designed and quite pleasant! only nitpick i would have is that items could stand out a bit more from the background, maybe by having a glowy light, i’m not sure, but its a REALLY small nitpick. great job on this one!

Submitted(+1)

A pleasant and dynamic little game. Its short length works well for a jam project, since the entire run lasts only about a minute and doesn’t feel unnecessarily stretched out.

The jam theme is represented quite simply through a one-minute timer, but the gameplay built around it is fun: you have to steal valuables, avoid getting caught, and escape before time runs out. I made at least ten attempts because I kept trying to improve my score and reach five stars.

My main issue was the scoring balance. Time seems to have a very large impact on the final score, even down to fractions of a second. Because of that, I often collected everything early and then waited near the exit, trying to leave as close to zero as possible without losing. That part felt a bit awkward and could perhaps be adjusted.

I also liked the ventilation mechanic, although in practice it was often faster to simply run through the area instead of using it. It would be interesting if the level design created more situations where the vents were genuinely useful.

Overall, it’s a fun, fast-paced project with a distinctive top-down visual style and a few enjoyable mechanics. Even though the interpretation of the theme is straightforward, the game built around it works quite well.

Submitted(+1)

Cool concept needs more. I like the visuals and music.

Viewing comments 25 to 21 of 25 · Next page · Last page