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Temporal Ascension's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1476 | 3.250 | 3.250 |
| Audio | #2234 | 3.250 | 3.250 |
| Enjoyment | #2235 | 3.438 | 3.438 |
| Creativity | #4007 | 3.375 | 3.375 |
| Artwork | #5651 | 2.812 | 2.812 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Actively work against the timer while utilizing a ticking clock! This game requires you to platform through levels with a time limit, and forces you to manuver around with clock hands that you can step on.
(Optional) Please credit all assets you've used
Tak_mfk, Unique Gear, Jorel, and Kei Shunter for the copyright free BGM
(Optional) What would you like to be called if GMTK features your game?
Maniac! Studios
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Comments
Lovely. Lovely sound, I like the clock. The menu swaps are very slick. I seemed to be able to jump on the pits if holding spacebar? Neat bug/exploit. I enjoyed it, thank you for making it. Made me want to go back and play some old JRPGs. : ) Good times.
Nice platformer! I really like the clock-style menu.
thanks! I was unsure whether people would find the clock-style menu to be nice and easy to use
It was pretty fun! The movement felt a bit janky at first, but when the levels got harder, they were really precise, which was nice. Well done!
For a platformer I feel it's a bit tricky for me since I'm always pressing space bar twice for a double jump lol, but overall the game looks good, the audio was incredible...keep going ! I'd love if you check out our game too
glad to know you enjoyed it! i will check out your game too
One small suggestion: the camera could be a little smoother.
Yeah, we used the default gamemaker camera following player feature which is not the smoothest...
Great game, anyways!
thanks!
I played until the end, I like the movement. It might be sensitive and hard to control sometime but overall it's very responsive. But I think the issues lies with the hitbox, sometime I could just randomly sink into the floor(which make me unable to jump) or walk on air. This also apply to the box, sometime it just got stuck on nothing. I also noticed that you are unable to jump while standing on the object that triggered by the box. But It's nothing critical, since you doesn't require to do so, but I think it'd be good to point out.
And overall, I really like the clock hand mechanic, which is the main gameplay. It's really fun and unique.
Yeah, sorry about the hitbox issues, we wish we had more time to fix all of them :/
Glad you liked the game overall! (except for the bugs)
Great job! The escape sequence was epic and the clock-hand mechanic was unique. The difficulty might be a tad high with the sensitive controls, but it made completion all the more satisfying.
Glad to know you enjoyed it!
I don't know how we didn't catch the sensitive controls, i think everyone has their own sweet spot and all of us devs' are just used to the high sensitivity. We'll keep that in mind if we make things like this again!
Fun game, interesting mechanics and cool interpretation of the theme! The artwork and level design reminds me of fire boy and water girl lol. Cool!
Thanks for the comments! I was slightly worried that our interpretation wouldn't be creative enough, but I guess it turned out alright in the end!
Nice game, the art and gameplay reminded me of the original Prince of Persia game (1989)
Thanks for playing our game!
Cool gimmick, sometimes the boxes kinda bugged out but it was a fun experience overall, also i loved the music!
Thanks! I wish we had more time to iron out the bugs but it's fine, it is what it is lol
Cool stuff, what a nice use of the clock :). Controls were solid. Pretty game and nice music choice. Still playing, partially to hear the music but also because I suck and am into it enough to keep trying. Nice
Good to hear that you enjoyed it! Thanks for playing, we are in need of more votes lol
Thank you for checking ours out! Glad you enjoyed it!
Simple yet cool concept, but I softlock myself several times. Overall interesting setting.
Thanks for playing!
We did include lots of softlocks to up the difficulty, hopefully it wasn't too much.