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Count Hates Lights's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4410 | 3.300 | 3.300 |
| Artwork | #4770 | 3.000 | 3.000 |
| Narrative | #5883 | 2.200 | 2.200 |
| Audio | #6534 | 2.350 | 2.350 |
| Enjoyment | #6682 | 2.500 | 2.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a countdown for when and where the light will appear, there is a countdown for when the elevator opens and you play as Count who is down and trying to go back up with the elevators
(Optional) Please credit all assets you've used
I used Bfxr for the sounds. I used Playpen Sans for the title on the menu, "you died" text on the death screen and "you win" on the win screen. I used the Open Sans font for the countdowns in the levels themselves (default Godot font). Every thing else was created by me.
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Comments
Nice art! It was a bit unclear when the light would move exactly, but everything was still very possible to do.
I really like the art style of your character! I think the waiting time could be used to create more tension and make the game a bit more challenging. I really like the concept though, good job!
We would also love to hear your feedback on our game! :)
Very simplistic and straight to the point. Feels a little slow paced and would benefit from more variety i feel.
Gameplay loop is fairly simple but fits the theme, a bit more to do per level besides waiting for the timer to tick down could help this go a lot further