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Countdown.2.Null's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2611 | 2.882 | 3.000 |
| Audio | #4402 | 2.802 | 2.917 |
| Enjoyment | #5562 | 2.722 | 2.833 |
| Artwork | #6032 | 2.722 | 2.833 |
| Creativity | #6710 | 2.802 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are under a countdown before a new object is destroyed.
(Optional) Please credit all assets you've used
All assets, except for the GMTK logo, was created by me.
(Optional) What would you like to be called if GMTK features your game?
TigerKai
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Comments
Wanted to play more, but struggled to get past the cannon in the tutorial! :(
Funny game, but i got locked eraly when the cannons were removed.
Fun look and and interesting idea! The camera look-ahead was a bit aggressive, and for a precision-platformer like this one, the camera made the platforming and movement feel a bit nauseating, unfortunately.
Loved the tutorial part! But couldn't get past the cannon.
The idea was neat. It didn't end up mattering much however, I think outside of the tutorial I didn't end up taking long enough for any object to disappear, or it didn't affect much if I did.