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30 Seconds to Impact's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1010 | 3.450 | 3.450 |
| Creativity | #1957 | 3.800 | 3.800 |
| Artwork | #2540 | 3.550 | 3.550 |
| Enjoyment | #3531 | 3.150 | 3.150 |
| Audio | #3655 | 2.950 | 2.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to react to a very short timer to react and identified incoming threats from a Radar
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Conlan Myers
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Comments
The atmosphere is fantastic — it dropped me straight into a wartime missile control room.
I ended up launching the nuke. Having to actually go through the launch sequence myself, and then being shown that number, landed the point harder — a deterrent only works for as long as it's never used.
A couple of small things caught me off guard though. The missiles only fly in straight lines, and after locking on with the radar I'd assumed they'd track the target themselves — so a few of my early shots went wide before I adjusted. The flight number notes were also a little awkward to read. It'd be great if they were pinned around the radar screen like sticky notes, so you could glance between them and the display without losing your place.
All in all, wish everybody peace and love : )
Fiery concept and execution!
Boom
After looking at the radar, identifying the enemy, shooting a missle at it I panicked and pressed down the nuke button. Great game I highly recommend it!
Very cool, the feel of launching the missiles is great. A little confusing at first but not much, Incredible work
Thank you! Gonna agree with you on that one, the tutorial was a bit last minute.
This was amazing! The dark aesthetics, grungy look and the vibe. It is polished but was a bit difficult to understand the tutorial. Once I got the hang of it, it was pretty great. Overall really fun!
Thanks! I was vaguely inspired by Iron Lung for the Aesthetics. Trapped in a small room with only your instruments to guide you. I thought it fit rather well.
It did and well executed for the time it had. I can definitely see this as a game on steam if put in a bit more content and little bit of polish.
Love it. My first action was to launch the nuclear strike without even looking at any aircraft of the radar :p
this is the cannon pre cursor to Fallout 9/10
Like it