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Zero Rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #41 | 4.412 | 4.412 |
| Audio | #246 | 3.941 | 3.941 |
| Artwork | #253 | 4.471 | 4.471 |
| Creativity | #587 | 4.176 | 4.176 |
| Narrative | #3847 | 2.588 | 2.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The clock counts down, but zero is the win condition. Kills erase seconds. Taking hits adds them back. The countdown is your weapon and your goal at once.
(Optional) Please credit all assets you've used
All art is made in godot with polygons and drawn shapes. Music is original, written for the jam.
Fonts: "Permanent Marker" by Font Diner (Apache 2.0) and "Wild Rush" by Eko Bimantara (free for commercial use).
(Optional) What would you like to be called if GMTK features your game?
Draint
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Comments
Wow! That's deeper than I thought! Fun!
super stylish and juicy!! really fun gameplay and concept, great job :)
Love it amazing and addicting!
Inverting the timer so that erasing seconds through slashes brings you closer to zero is such an awesome spin on the countdown theme!
This is super polished! I adore the artstyle :))
Great take on the theme! Very original.
I also enjoyed myself quite alot. It has a basic premise.
And the art is so gamy and gives me 2000 vibes. In a good way!
GG, nice stuff!
I'm amazed you managed to make something so polished and full of content during a jam.
The feeling of slashing enemies is very addictive, especially when you manage to combo enemies. I'm not very going at it, I'm dying a lot early, but I could really see myself playing a lot too. I especially liked little enemies that only take one hit to destroy.
All in all, I had a very good time, fantastic job!
Love the style, love the music
its really addictive, I'd see myself putting hours into this game
I LOVE COMIC STYLE GAMES SO THIS IS A BANGER FOR ME !!!
I used to play a rouge game like this so it also felt nostalgic overall its a very cool game i'd love if you check out our game too
Really polished game, liked the art style. The first time I tried the game I couldn't move the player, but I think was a bug on my side
Really polished presentation, and the attack cooldown is a neat twist on the Fruit Ninja-style gameplay. Having to dodge enemies while waiting to attack again didn’t fully keep me engaged, but the roguelike power-up choices were a nice addition.
looks and plays good