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A jam submission

breakdownView game page

take down the boss in this brickbreaker race against the clock
Submitted by rosemakesgames, JCB, mrlepel — 58 minutes, 14 seconds before the deadline
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breakdown's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#9623.7833.783
Audio#32373.0433.043
Creativity#37153.4353.435
Artwork#39533.2173.217
Narrative#62942.1302.130

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Defeat Count™ Down before his timer runs out!

(Optional) Please credit all assets you've used
art: jcb
shaders: mrlepel
sounds: kenney.nl
icons by Penusbmic
font: pixuf by erytau

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Comments

Submitted(+1)

Reall cool played for a while nice effects and artwork quite polished and fun

Submitted(+1)

I love this type of games, very satisfying and enjoyable to play!

Submitted(+1)

Really fun and creative game! It's such a fun game loop! I just would liked to have levels finish instead of just failing XD.

Submitted (1 edit) (+1)

image.png

Really cool game, it’s a creative adaptation of breakout! I was initially pretty intimidated by the massive health bar on the boss, but exponential scaling on the damage really does speed everything up towards the end! :)

Ended up winning by just focusing on time increases + damage ups, and then not fully clearing lines so I could just keep bouncing the ball and hitting the boss.

It wasn’t clear to me if clearing lines was beneficial? I could sometimes get the ball stuck between the wall and the boss to hit it a bunch, but usually my damage was too high for the ball to really stay up there..

Great work on this, had a fun time! (ps also nice to see some other bigmode jammers around)

Developer (1 edit)

lets go! you are the first i know of to beat it besides me haha. thanks for the feedback and yes lets go bigmode! your 2025 game was so fire (not sure if i played a 2026 one). checking yours out now

Submitted (1 edit) (+1)

i really like the game, and it’s very polished, but WOW is it hard. like i am really having to lock in to get anywhere.

also would LOVE to see this expanded, it has lots of potential.

Submitted(+1)

Simple idea, but really well polished. Definitely hard tho.

Submitted(+1)

I ilke the style the game has, art and music work well together, playing is very fun.

Submitted(+1)

Interesting interpretation of pong! I was doing really well and the ball dropped and i lost with lot of time and upgrades :,(. 

Submitted(+1)

A solid game all around. I wish there was a bit more to the upgrades, and honestly I found this hard as hell. Having multiple balls sounds good but there's so little time to catch all of them that it ends up being a wasted upgrade. I enjoyed the game though and the countdown aspect made me stress out more than I should've..

Developer

thanks! definitely agree and would love to address that feedback in a future update!

Submitted(+1)

I like the idea! It's fun and sweet. I almost reached 1,000!

Submitted(+1)

REALLY COOL GAME i love pong
it fits the theme well and the shaders are crisp

Submitted(+1)

Regardless of the theme , I think this game idea  of upgradeable pong is really good and has as lot of potential!

Submitted(+1)

Really fun, I liked trying to figure out the perfect strategy for upgrades. Really good interpretation of theme too!

Submitted(+1)

Great job, a rouge like is always a fun play, getting it stuck with low damage was fun to rack up points but I could never get very far with damage.