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Fallen Grace's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1220 | 3.500 | 3.500 |
| Narrative | #1314 | 3.312 | 3.312 |
| Artwork | #2727 | 3.500 | 3.500 |
| Enjoyment | #3341 | 3.188 | 3.188 |
| Creativity | #5500 | 3.062 | 3.062 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The "Count Down" isn't just a timer until the game ends. it is the core driver of the game's mechanics, difficulty, and genre transition. Instead of the standard roguelite progression where you build up your power, the countdown aggressively strips your power away, shifting the gameplay loop from an idle power-fantasy (Vampire Survivors) to a high-tension bullet hell.
(Optional) Please credit all assets you've used
Maaack's Options Menus
Phantom Camera
LimboAI (behavior tree addon for enemies, not related to generative AI)
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Comments
really hard and unsatisfying progression.
Never thought I’d see a DEcremental game this soon! Well done!
Vampire survivors but Wukong. Great job!
Really fun game and cool opening, but the hitbox for the player could be a lot smaller. Always felt a little undeserved when i got hit
Neat opening. The character felt like it was sliding on glass though.