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KillGrim's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4744 | 2.894 | 3.300 |
| Audio | #9191 | 1.579 | 1.800 |
| Artwork | #9210 | 1.930 | 2.200 |
| Creativity | #9244 | 2.105 | 2.400 |
| Narrative | #10139 | 1.228 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a rouguelike where time is your health and currency . Stay fighting until your timer runs out. Killing enemy fills it back , taking damage reduces it faster.
(Optional) Please credit all assets you've used
Grim Eye - Uogurt https://goncharov-denis.itch.io/eye-boss-sprite
Guns - https://arcadeisland.itch.io/guns-asset-pack-v1
Explosion - https://frostwindz.itch.io/pixel-art-vfx-fire-explosions-free-version
Blood - https://jasontomlee.itch.io/blood-fx
Dark Grim Vfx - https://pimen.itch.io/dark-spell-effect
Lightning Vfx - https://kekkorider.itch.io/pixel-art-lightning-vfx
Muzzle Vfx - https://marximus.itch.io/itty-bitty-gun-pack
Sfx
AK47 - https://pixabay.com/users/microsammy-22905943/
Glock - https://pixabay.com/users/freesound_community-46691455/
Rocket Launcher - https://pixabay.com/users/daviddumaisaudio-41768500/
https://pixabay.com/users/jci21-31266556/
https://pixabay.com/users/soundreality-31074404/
Ui Sfx - https://jdsherbert.itch.io/ultimate-ui-sfx-pack
Time Increment - https://pixabay.com/sound-effects/film-special-effects-game-start-317318/
Time Reduction - https://pixabay.com/sound-effects/musical-hurt-c-08-102842/
Bullet Shell - https://samplefocus.com/samples/bullet-shell-fall
https://samplefocus.com/samples/bullet-casing-bounce
Enemy Sprites -
https://elthen.itch.io/2d-pixel-art-minotaur-sprites
https://clembod.itch.io/bringer-of-death-free
https://monopixelart.itch.io/forest-monsters-pixel-art
https://segnah.itch.io/slime-asset-pack
(Optional) What would you like to be called if GMTK features your game?
Abhiman
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Comments
Shooting the blicky was very satisfying.
Thanks for playing the game. And it’s lovely to hear that you enjoyed it.
I had a fun time playing. At some point it stared to feel a bit too easy and I had +1000 seconds. I also had some miss clicks with upgrades because I was spamming the glock.
Yeah , this felt easy because this was the first build of the game . That I uploaded 6 hours before the deadline. I just got late by a few minutes and that’s why I couldn’t upload the new improved version with better upgrades , good difficulty and much more. But anyways , I am really happy that you liked it.
I liked the game, but there are a few things that could be improved. Maybe prevent the player from picking an upgrade during the first few seconds, or add an animation to clearly show that they have leveled up. I clicked immediately several times and accidentally chose an upgrade.
Also, the first gunshot was very loud. And I might have misunderstood something, but there was an upgrade that made bullets bounce off walls even though there were no walls.But nice job!
I wasn’t able to upload the final build , that build is much improved version of the game but the time ran out before I could upload that. So this is what I have now. Anyways , I am happy with the game , I am making a 2D metroidvania game as my main project and even my side projects are 2D platformers. So this rougelike was something new that I made. So learnt a lot of things from this. So thanks for your feedback.❤️❤️
I'm not usually a fan of this sort of games but this one really charmed me. Probably the game I've played for the longest whilst rating tbh. Nice job. One thing I might suggest is that whilst your spam clicking to shoot it meant i kept accidentally clicking on the upgrades straight away without being able to read them
Thanks buddy , that’s a big compliment for me . And I understand the issue during spam clicking but couldn’t fix it in time. But thanks for your review.
The sound of the gun was so loud I jumped the first time I fired XD
sorry for that 😭😭