Really fun game with a cool idea and a great art style. The enemies were tough, but in a good way. I also liked the “Bonk baddies” tutorial, though having some pickups collect automatically might make things feel smoother.
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The Pickup Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #381 | 3.846 | 3.846 |
| Enjoyment | #788 | 3.846 | 3.846 |
| Artwork | #833 | 4.115 | 4.115 |
| Creativity | #1940 | 3.808 | 3.808 |
| Narrative | #1949 | 3.077 | 3.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The timer counts down until the boss's arrival. Then, it will display the boss's distance counting down while he approaches.
Comments
i enjoyed exploring and discovering new mechanics. very polished for a 4 day game! nice job
Really nice game. Enemies weren't that challenging if you had the material.
I loved this game! Really fun to play, and a cool idea too. The enemies were a little bit tough but that made it better to be completely honest. Good luck in the jam!
just a nice, polished game, very lovely. I remember your previous Resettlers in 2025, keep it up!
Congrats on your submission! A good amount of content and well polished. Good job!
Really polished game, awesome Entry, i will play it after Jam, thank you! (Best jam game right know)
Pretty great tutorial, "Bonk baddies" hmmm intresting... Although the overall artstyle of the game is great!
I felt some of the pickups can be auto as it seems too much to pickup. Overall good game!!
I like how how smooth and responsive movement and fights are, had fun dodging and thrown , and like the one bellow me said , you could've explosions to fuel. one thing tho , the game is more fun once time runs out 😝







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