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A jam submission

BurieddView game page

Six feet under. Zero oxygen. Hold your breath, silence your heart, and claw your way out before he hears you move.
Submitted by TheFFire — 1 day, 4 hours before the deadline
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Buriedd's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#58522.4963.000
Narrative#74221.9412.333
Creativity#75432.5893.111
Artwork#77302.3112.778
Enjoyment#87002.0342.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
• The Oxygen Countdown: You are trapped with a constantly ticking oxygen timer. Every second counts down to your inevitable suffocation, forcing you to balance speed with careful stealth. • The Killer's Grace Period: The 7–8 second countdown at the start gives you a tense window to scramble in the dark for your matches before the real hunt begins. • Rhythmic Time Windows: You aren't just mashing buttons; you have to sync your escape with audio cues and countdowns in the environment to strike at the exact right second.

(Optional) What would you like to be called if GMTK features your game?
There's no way

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Comments

Submitted

I am so lost and it doesn't help I couldn't see anything. proble my brightness

Submitted(+1)

ok u got me that was scary, gameplay is confusing tho (no need to explain i alr saw your other comment)

Developer (1 edit) (+1)

thanks alot, i appreciate it

Submitted(+1)

Interesting idea for a game, though i found it really hard to know when I'm supposed to hit the wood (i didn't know if I'm supposed to do it as soon as a sound plays or any time a sound is playing). Also i wasn't sure if there's supposed to be infinite matches or just one or two because i couldn't find any more. But the concept is interesting and could be scary if more interesting sounds got added, like if the killer sometimes returns if he hears your banging and does something around you or talks to someone :)

Developer (2 edits) (+1)

i think there's 3 or 4 matcches  i think no more than that, i should have added way less than that because sometimes it makes the game way easier, but anyway thanks for playing my game, appreciated ( also you have to kick basically, as soon as the sound plays ) 

Submitted(+1)

Can you please elaborate on how your game works?

Developer(+2)

You have to find a match, or just kick whenever only audio starts plays (cars, dogs, footsteps,sounds etc.) the kicks are only counted when the audio starts plays unless it's not counted whatsoever. But if you just kick blindly+audio playing , your chances are pretty low to get a score. You have to find a match by looking around—a weird sound starts playing, if you get near the match. Then you press the F button, grab it, and investigate the coffin cracks. Basically, you start kicking (Q or E) while looking at the coffin cracks + with the audios playing. With that, you will basically get a 100% success rate kick score or whatever. That's the best simple way; I can explain.