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Ten - Count Tower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2755 | 3.328 | 4.000 |
| Audio | #4984 | 2.681 | 3.222 |
| Narrative | #5205 | 2.311 | 2.778 |
| Creativity | #5945 | 2.958 | 3.556 |
| Artwork | #6189 | 2.681 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game revolves around ten noble "counts". These act as your lives throughout the game, and they will go down if you die. Ontop of that, the main gameplay loop features a conventional countdown as a time limit.
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Comments
I like the way theme was implemented, feel the movement controls good but the feedback from the stage was something ie needed a special sound for crumbling platforms would be a nice help
I like the way theme was implemented, feel the movement controls good but the feedback from the stage was something ie needed a special sound for crumbling platforms would be a nice help
Great take on the theme! I like a little roguelite :P The controls with the wall jump were really satisfying and that makes the concept work really well! Good job integrating visuals and sound that work to give food feedback as well!
Sadly, no counts left the tower today, but i had so much fun with this. The few second silence to let me ruminate in my failure upon the death of each count was exquisite.