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Feed The Fire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3800 | 3.421 | 3.421 |
| Narrative | #4124 | 2.526 | 2.526 |
| Enjoyment | #5057 | 2.842 | 2.842 |
| Artwork | #5954 | 2.737 | 2.737 |
| Audio | #6206 | 2.421 | 2.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
One has to take care of a campfire, making sure it doesn't run out, also there's an old enity trying to break it's seal to feed on your intestines (basically two timers for the price of one lol).
(Optional) Please credit all assets you've used
SFX from : https://placeholder-assets.itch.io/50-free-sounds-pack
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Comments
It plays really well, and I really like the game design!
Thanks for playing!
the visual is pretty nice! abit dark but its fine for a jam game. great job!
Thanks for playing! We'll try to add a gamma/brightness slider
Good idea! keep the fire alive, fight waves of enemies, chop down wood, improve yourself… works well together! I’m not 100% sure what keeping the campfire alive actually does though 🤔 it seemed like it didn’t kill me when the fire was down. Illuminating more of the map the more the fire is alive would have been great too
Thanks for playing!
The darkness not doing damage it's definitely a bug lol, and the fire used to grow and shrink but in our naivety we used a version of unity that had bugs with the lights lol, but def we'll try to add those things when the voting period ends, thanks for the feedback!
I see!! well, the game is quite nice anyhow!
I liked this game !
thanks for playing!
really good game, i didn't undersant it at first, but overall really good game :DDDD
I'm glad you liked it! we're in the talks with the team of doing a tutorial to introduce the player to the core loop.
This was a lot of fun! I wasn't able to upgrade the cross after I built it, but I got my fire fully upgraded and my axe too! I really liked the vibe. It was spooky, but I felt really in control, especially as I got more upgrades.
Thank you for playing!
It makes me happy that you had fun playing, as its one of the things I strive to achieve with every game i make.
Also i'll look into the altar not working correctly.
Great job! I like the little models and your amount of darkness/light really felt perfect for the mood. I wish the health bar UIs also were dimmed so the feeling of the enemies sneaking up on you was enhanced a bit to add to the spookiness. NIce incremental game and it was very funny chopping trees when you had a max upgraded axe!! Keep it up next year, and if you can, please give our game a shot too. :)
Thanks for playing!
I'm glad that you liked the lights and trees since Those where the systems I spent most time in.
And i'll definitely play your game (not right now since i'm at work lol).
its a good game, I think with some mechanics added it'll be quite solid. I think the camera is too low though, I would like the main character to be more centered
Thank you for playing!
About the camera, we're thinking to add some settings so the player can move it a little to where they feel more comfortable.
Mechanics wise, yes we have quite a few that we're wanting to add but couldn't due to the time constrains of the jam.
Very neat idea and very fluid gameplay, but would really benefit of a tutorial beacuse it could be quite a little gem!
From all the team behind it, thank you so much for the kind words! we are thinking of adding a tutorial after the voting period ends.
Good, But needed a tutorial
Thanks for playing! we'll definitely look into adding one after the voting period ends
fire
🔥
Hello, thanks for the feedback! we kinda noticed too late the lack of information for the player, do you have any advice on how we could add more?
Oki, we'll try to add it after the voting period ends, thanks for the advice!
Interesting take on the theme! It would be even cooler if there were enemy sounds and ambient sounds to feel more immersed in the world!
Thanks for the feedback! we completly forgot about ambient sounds lol, we'll take your advice and add more sounds for the following projects to make them more inmersive.