Play game
Minute to Midnight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #5004 | 2.353 | 3.000 |
| Audio | #5113 | 2.648 | 3.375 |
| Artwork | #6321 | 2.648 | 3.375 |
| Enjoyment | #6399 | 2.550 | 3.250 |
| Creativity | #9103 | 2.157 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Time is both your life and your resource: spend it finding weapons, then earn it back by fighting before it reaches zero.
(Optional) Please credit all assets you've used
see description for full credits
Leave a comment
Log in with itch.io to leave a comment.


Comments
Very Enter the Gungeon feel and I love that game, may have made it too easy for me that I felt like I had the practice weaving there.
Thanks! it was on the easier side for sure but I'm glad you liked the vibe
Nice work, the atmosphere was great, really nice graphics and great idea. But on my first try, I went unintentionaly straight to Sherif and defeated him with not much effort, it might be a little more difficult, but overall really great job.
Thank you! yeah we kinda run out of time to tune the difficulty, it would've been better if we could've added more weapons and a harder fight
really nice game!
I really liked the Western atmosphere right away — the pixel art, music, and limited light around the player work really well together. Searching the saloon for a better weapon while the clock kept ticking made me feel rushed before I was even ready to face the sheriff 😄 Nice use of the countdown!
Thanks for your feedback! I'm glad you liked the overall theme and execution
A very tight theme and well put together little game. I like the two-phase gameplay of prepare then fight, though I think the preparing section could be a little more in depth.
Thanks for the comment! yeah we were actually trying stuff out for the first two days and we kinda run out of time to polish it a bit more