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Stowaway's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1425 | 3.647 | 3.647 |
| Audio | #1954 | 3.324 | 3.324 |
| Narrative | #2131 | 3.000 | 3.000 |
| Artwork | #2952 | 3.441 | 3.441 |
| Creativity | #3684 | 3.441 | 3.441 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It fits the theme, as there is a countdown at the top of the project, and you need to reach the rocket when the countdown is at 0
(Optional) Please credit all assets you've used
MaxMasterCoder for Music, Polishing, and Coding
Inzpire for Coding, Art
Hedgehog8110 for Coding, Art
Justthebegining for Coding
Pixabay for Sound Effects
(Optional) What would you like to be called if GMTK features your game?
Team WE GOT THIS
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Comments
Woo hoo! I won! The disappearing platforms were a fun mechanic and I was surprised how easy it was to get the hang out. I’d love more levels!
pretty cool! i like the disappearing platforms.
Their head normal yay! :D
I really liked how clean the design of this was, both the cute graphics, the clear mechanics and even the transition! It felt great, and like something you would find with tonnes of downloads on the appstore!
As some other here have mentioned it would be great with some harder levels, and with they way you gradually introduced new mechanics, I believe you could introduce more difficulty in a great way!
Lastly just love the design of the main guy with the dented head hahah, great job!
cool :) i wish the levels were harder though
Pretty interesting! Wish there was more difficult levels
More dificult levels as in the amount of levels that are dificult or the dificulty of levels being increased?
Why not both
It is kind of hard to make difficult puzzles when locked to a 7x7 grid