Play The Last Seed
The Last Seed's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Engagement | #1 | 4.286 | 4.286 |
| Aesthetic | #1 | 4.857 | 4.857 |
| Overall | #4 | 3.929 | 3.929 |
| Impact | #7 | 3.857 | 3.857 |
| Releasability | #11 | 3.429 | 3.429 |
| Gameplay | #12 | 3.571 | 3.571 |
| Synergy | #14 | 3.571 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Your art is amazing!
The art style is INCREDIBLY charming and unique!!! It really brings the whole aesthetic together with the themes of the game. I do think that a bit of QoL improvements would aid in telling the player what is and isn't interactable. Clarity of game direction/gameplay is a little muddied because of the awesome artwork, but it should be an easy fix. Amazing work!!
I love the art style and im excited to see the story and game fleshed out! I would suggest maybe having the cusor change when you hover over something you can interact with, or an outline appearing on the object, if you want it to be more obvious what you can and cannot click on. Great progress from last sprint!
Really liked the unique art style and audio design—they set a great atmosphere! Adding a slight glow to interactive elements would make it much easier to spot things. Great work, looking forward to the next update
I love games like Fran Bow and Little Misfortune so this was a treat! I love the point and click element and the visual design is stunning. The music pairs so well with the visuals to create a cohesive atmosphere, I especially love the character design. I agree with another commenters that a little glow effect or something would be nice to differentiate between background objects and interactables. Overall, great work keep it up, I'm excited to see everything come together in Sprint 4.
I know I've mentioned this previously, but the art is so unique and beautiful to your own game! I have to agree with the previous comment; it was hard to know what I was supposed to be clicking at so some sort of illumination or different color to differentiate interactable and static objects!
While I'm writing reviews on projects, I noticed how much I like this kind of visual. The game looks cool and the sound complements it.
The only thing that was not convenient for me during the game was that when pointing at interactive objects, they were not marked in any way. A little illumination of the objects would be nice.
I'm looking forward to the final version!